From 7da95c7f4da447876458a0b1a17736b9a2865844 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 18 May 2014 19:47:28 +0300 Subject: Move inputaction into separate file. --- src/input/inputaction.h | 346 ++++++++++++ src/input/inputmanager.cpp | 46 +- src/input/inputmanager.h | 3 +- src/input/keyboardconfig.cpp | 2 +- src/input/keyboarddata.h | 1261 +++++++++++++++++++++--------------------- src/input/keydata.h | 316 ----------- 6 files changed, 1003 insertions(+), 971 deletions(-) create mode 100644 src/input/inputaction.h (limited to 'src/input') diff --git a/src/input/inputaction.h b/src/input/inputaction.h new file mode 100644 index 000000000..5c3611233 --- /dev/null +++ b/src/input/inputaction.h @@ -0,0 +1,346 @@ +/* + * Custom keyboard shortcuts configuration + * Copyright (C) 2007 Joshua Langley + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef INPUT_INPUTACTION_H +#define INPUT_INPUTACTION_H + +namespace InputAction +{ + /** + * All the key functions. + * KEY_NO_VALUE is used in initialization, and should be unchanged. + * KEY_TOTAL should always be last (used as a conditional in loops). + * The key assignment view gets arranged according to the order of + * these values. + */ + enum Type + { + NO_VALUE = -1, + MOVE_UP, + MOVE_DOWN, + MOVE_LEFT, + MOVE_RIGHT, + ATTACK, + TARGET_ATTACK, + MOVE_TO_TARGET, + CHANGE_MOVE_TO_TARGET, + MOVE_TO_HOME, + SET_HOME, + MOVE_TO_POINT, + TALK, + STOP_ATTACK, + UNTARGET, + TARGET_MONSTER, + TARGET_NPC, + TARGET_PLAYER, + PICKUP, + CHANGE_PICKUP_TYPE, + HIDE_WINDOWS, + SIT, + SCREENSHOT, + TRADE, + PATHFIND, + OK, + QUIT, + SHORTCUTS_KEY, + SHORTCUT_1, + SHORTCUT_2, + SHORTCUT_3, + SHORTCUT_4, + SHORTCUT_5, + SHORTCUT_6, + SHORTCUT_7, + SHORTCUT_8, + SHORTCUT_9, + SHORTCUT_10, + SHORTCUT_11, + SHORTCUT_12, + SHORTCUT_13, + SHORTCUT_14, + SHORTCUT_15, + SHORTCUT_16, + SHORTCUT_17, + SHORTCUT_18, + SHORTCUT_19, + SHORTCUT_20, + WINDOW_HELP, + WINDOW_STATUS, + WINDOW_INVENTORY, + WINDOW_EQUIPMENT, + WINDOW_SKILL, + WINDOW_MINIMAP, + WINDOW_CHAT, + WINDOW_SHORTCUT, + WINDOW_SETUP, + WINDOW_DEBUG, + WINDOW_SOCIAL, + WINDOW_EMOTE_SHORTCUT, + WINDOW_OUTFIT, + WINDOW_SHOP, + WINDOW_DROP, + WINDOW_KILLS, + WINDOW_SPELLS, + WINDOW_BOT_CHECKER, + WINDOW_ONLINE, + WINDOW_DIDYOUKNOW, + WINDOW_QUESTS, + PREV_SOCIAL_TAB, + NEXT_SOCIAL_TAB, + EMOTE, + EMOTE_1, + EMOTE_2, + EMOTE_3, + EMOTE_4, + EMOTE_5, + EMOTE_6, + EMOTE_7, + EMOTE_8, + EMOTE_9, + EMOTE_10, + EMOTE_11, + EMOTE_12, + EMOTE_13, + EMOTE_14, + EMOTE_15, + EMOTE_16, + EMOTE_17, + EMOTE_18, + EMOTE_19, + EMOTE_20, + EMOTE_21, + EMOTE_22, + EMOTE_23, + EMOTE_24, + EMOTE_25, + EMOTE_26, + EMOTE_27, + EMOTE_28, + EMOTE_29, + EMOTE_30, + EMOTE_31, + EMOTE_32, + EMOTE_33, + EMOTE_34, + EMOTE_35, + EMOTE_36, + EMOTE_37, + EMOTE_38, + EMOTE_39, + EMOTE_40, + EMOTE_41, + EMOTE_42, + EMOTE_43, + EMOTE_44, + EMOTE_45, + EMOTE_46, + EMOTE_47, + EMOTE_48, + WEAR_OUTFIT, + COPY_OUTFIT, + COPY_EQUIPED_OUTFIT, + OUTFIT_1, + OUTFIT_2, + OUTFIT_3, + OUTFIT_4, + OUTFIT_5, + OUTFIT_6, + OUTFIT_7, + OUTFIT_8, + OUTFIT_9, + OUTFIT_10, + OUTFIT_11, + OUTFIT_12, + OUTFIT_13, + OUTFIT_14, + OUTFIT_15, + OUTFIT_16, + OUTFIT_17, + OUTFIT_18, + OUTFIT_19, + OUTFIT_20, + OUTFIT_21, + OUTFIT_22, + OUTFIT_23, + OUTFIT_24, + OUTFIT_25, + OUTFIT_26, + OUTFIT_27, + OUTFIT_28, + OUTFIT_29, + OUTFIT_30, + OUTFIT_31, + OUTFIT_32, + OUTFIT_33, + OUTFIT_34, + OUTFIT_35, + OUTFIT_36, + OUTFIT_37, + OUTFIT_38, + OUTFIT_39, + OUTFIT_40, + OUTFIT_41, + OUTFIT_42, + OUTFIT_43, + OUTFIT_44, + OUTFIT_45, + OUTFIT_46, + OUTFIT_47, + OUTFIT_48, + MOVE_TO_POINT_1, + MOVE_TO_POINT_2, + MOVE_TO_POINT_3, + MOVE_TO_POINT_4, + MOVE_TO_POINT_5, + MOVE_TO_POINT_6, + MOVE_TO_POINT_7, + MOVE_TO_POINT_8, + MOVE_TO_POINT_9, + MOVE_TO_POINT_10, + MOVE_TO_POINT_11, + MOVE_TO_POINT_12, + MOVE_TO_POINT_13, + MOVE_TO_POINT_14, + MOVE_TO_POINT_15, + MOVE_TO_POINT_16, + MOVE_TO_POINT_17, + MOVE_TO_POINT_18, + MOVE_TO_POINT_19, + MOVE_TO_POINT_20, + MOVE_TO_POINT_21, + MOVE_TO_POINT_22, + MOVE_TO_POINT_23, + MOVE_TO_POINT_24, + MOVE_TO_POINT_25, + MOVE_TO_POINT_26, + MOVE_TO_POINT_27, + MOVE_TO_POINT_28, + MOVE_TO_POINT_29, + MOVE_TO_POINT_30, + MOVE_TO_POINT_31, + MOVE_TO_POINT_32, + MOVE_TO_POINT_33, + MOVE_TO_POINT_34, + MOVE_TO_POINT_35, + MOVE_TO_POINT_36, + MOVE_TO_POINT_37, + MOVE_TO_POINT_38, + MOVE_TO_POINT_39, + MOVE_TO_POINT_40, + MOVE_TO_POINT_41, + MOVE_TO_POINT_42, + MOVE_TO_POINT_43, + MOVE_TO_POINT_44, + MOVE_TO_POINT_45, + MOVE_TO_POINT_46, + MOVE_TO_POINT_47, + MOVE_TO_POINT_48, + TOGGLE_CHAT, + SCROLL_CHAT_UP, + SCROLL_CHAT_DOWN, + PREV_CHAT_TAB, + NEXT_CHAT_TAB, + CLOSE_CHAT_TAB, + CHAT_PREV_HISTORY, + CHAT_NEXT_HISTORY, + IGNORE_INPUT_1, + IGNORE_INPUT_2, + DIRECT_UP, + DIRECT_DOWN, + DIRECT_LEFT, + DIRECT_RIGHT, + CRAZY_MOVES, + CHANGE_CRAZY_MOVES_TYPE, + QUICK_DROP, + QUICK_DROPN, + SWITCH_QUICK_DROP, + MAGIC_INMA1, + MAGIC_ITENPLZ, + MAGIC_ATTACK, + SWITCH_MAGIC_ATTACK, + SWITCH_PVP_ATTACK, + INVERT_DIRECTION, + CHANGE_ATTACK_WEAPON_TYPE, + CHANGE_ATTACK_TYPE, + CHANGE_FOLLOW_MODE, + CHANGE_IMITATION_MODE, + DISABLE_GAME_MODIFIERS, + CHANGE_AUDIO, + AWAY, + RIGHT_CLICK, + CAMERA, + RESERVED1, + GUI_UP, + GUI_DOWN, + GUI_LEFT, + GUI_RIGHT, + GUI_SELECT, + GUI_SELECT2, + GUI_CANCEL, + GUI_HOME, + GUI_END, + GUI_DELETE, + GUI_BACKSPACE, + GUI_TAB, + GUI_PAGE_UP, + GUI_PAGE_DOWN, + GUI_INSERT, + GUI_MOD, + SAFE_VIDEO, + STOP_SIT, + SHOW_KEYBOARD, + SHOW_WINDOWS, + CHAT_MOD, + MOVE_FORWARD, + GUI_CTRL, + GUI_B, + GUI_C, + GUI_D, + GUI_E, + GUI_F, + GUI_H, + GUI_K, + GUI_U, + GUI_V, + GUI_W, + PREV_SHORTCUTS_TAB, + NEXT_SHORTCUTS_TAB, + PREV_COMMANDS_TAB, + NEXT_COMMANDS_TAB, + OPEN_TRADE, + GUI_F1, + GUI_F2, + GUI_F3, + GUI_F4, + GUI_F5, + GUI_F6, + GUI_F7, + GUI_F8, + GUI_F9, + GUI_F10, + GUI_F11, + GUI_F12, + WINDOW_ABOUT, + TOTAL + }; +} // namespace InputAction + +#endif // INPUT_INPUTACTION_H diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp index 27d41e1fd..813880209 100644 --- a/src/input/inputmanager.cpp +++ b/src/input/inputmanager.cpp @@ -69,7 +69,7 @@ namespace InputManager::InputManager() : mSetupInput(nullptr), - mNewKeyIndex(Input::KEY_NO_VALUE), + mNewKeyIndex(InputAction::NO_VALUE), mMask(1), mNameMap() { @@ -77,7 +77,7 @@ InputManager::InputManager() : void InputManager::init() { - for (unsigned int i = 0; i < Input::KEY_TOTAL; i++) + for (unsigned int i = 0; i < InputAction::TOTAL; i++) { KeyFunction &kf = mKey[i]; for (unsigned int f = 0; f < KeyFunctionSize; f ++) @@ -88,7 +88,7 @@ void InputManager::init() } } - mNewKeyIndex = Input::KEY_NO_VALUE; + mNewKeyIndex = InputAction::NO_VALUE; resetKeys(); retrieve(); @@ -104,7 +104,7 @@ void InputManager::update() void InputManager::retrieve() { - for (int i = 0; i < Input::KEY_TOTAL; i++) + for (int i = 0; i < InputAction::TOTAL; i++) { #ifdef USE_SDL2 const std::string cf = std::string("sdl2") + keyData[i].configField; @@ -159,7 +159,7 @@ void InputManager::retrieve() void InputManager::store() const { - for (int i = 0; i < Input::KEY_TOTAL; i++) + for (int i = 0; i < InputAction::TOTAL; i++) { #ifdef USE_SDL2 const std::string cf = std::string("sdl2") + keyData[i].configField; @@ -241,13 +241,13 @@ void InputManager::resetKey(const int i) void InputManager::resetKeys() { - for (int i = 0; i < Input::KEY_TOTAL; i++) + for (int i = 0; i < InputAction::TOTAL; i++) resetKey(i); } void InputManager::makeDefault(const int i) { - if (i >= 0 && i < Input::KEY_TOTAL) + if (i >= 0 && i < InputAction::TOTAL) { resetKey(i); update(); @@ -260,7 +260,7 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const * No need to parse the square matrix: only check one triangle * that's enough to detect conflicts */ - for (int i = 0; i < Input::KEY_TOTAL; i++) + for (int i = 0; i < InputAction::TOTAL; i++) { const KeyData &kdi = keyData[i]; if (!*kdi.configField) @@ -270,11 +270,11 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++) { const KeyItem &vali2 = ki.values[i2]; - if (vali2.value == Input::KEY_NO_VALUE) + if (vali2.value == InputAction::NO_VALUE) continue; size_t j; - for (j = i, j++; j < Input::KEY_TOTAL; j++) + for (j = i, j++; j < InputAction::TOTAL; j++) { if ((kdi.grp & keyData[j].grp) == 0 || !*kdi.configField) continue; @@ -328,7 +328,7 @@ bool InputManager::isActionActive0(const int index) KeyFunction &InputManager::getKey(int index) { - if (index < 0 || index >= Input::KEY_TOTAL) + if (index < 0 || index >= InputAction::TOTAL) index = 0; return mKey[index]; } @@ -433,7 +433,7 @@ std::string InputManager::getKeyValueByName(const std::string &keyName) void InputManager::addActionKey(const int action, const int type, const int val) { - if (action < 0 || action >= Input::KEY_TOTAL) + if (action < 0 || action >= InputAction::TOTAL) return; int idx = -1; @@ -493,11 +493,11 @@ void InputManager::unassignKey() bool InputManager::handleAssignKey(const SDL_Event &event, const int type) { if (setupWindow && setupWindow->isWindowVisible() && - getNewKeyIndex() > Input::KEY_NO_VALUE) + getNewKeyIndex() > InputAction::NO_VALUE) { setNewKey(event, type); callbackNewKey(); - setNewKeyIndex(Input::KEY_NO_VALUE); + setNewKeyIndex(InputAction::NO_VALUE); return true; } return false; @@ -654,8 +654,8 @@ void InputManager::updateConditionMask() if (!player_node || !player_node->getDisableGameModifiers()) mMask |= InputCondition::EMODS; - if (!isActionActive0(Input::KEY_STOP_ATTACK) - && !isActionActive0(Input::KEY_UNTARGET)) + if (!isActionActive0(InputAction::STOP_ATTACK) + && !isActionActive0(InputAction::UNTARGET)) { mMask |= InputCondition::NOTARGET; } @@ -672,7 +672,7 @@ bool InputManager::checkKey(const KeyData *const key) const if (!key || (key->condition & mMask) != key->condition) return false; - return (key->modKeyIndex == Input::KEY_NO_VALUE + return (key->modKeyIndex == InputAction::NO_VALUE || isActionActive0(key->modKeyIndex)); } @@ -692,7 +692,7 @@ bool InputManager::invokeKey(const KeyData *const key, const int keyNum) void InputManager::executeAction(const int keyNum) { - if (keyNum < 0 || keyNum >= Input::KEY_TOTAL) + if (keyNum < 0 || keyNum >= InputAction::TOTAL) return; InputEvent evt(keyNum, mMask); @@ -709,7 +709,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, actionMap.clear(); keyTimeMap.clear(); - for (size_t i = 0; i < Input::KEY_TOTAL; i ++) + for (size_t i = 0; i < InputAction::TOTAL; i ++) { const KeyFunction &key = mKey[i]; const KeyData &kd = keyData[i]; @@ -761,7 +761,7 @@ bool InputManager::triggerAction(const KeysVector *const ptrs) FOR_EACHP (KeysVectorCIter, it, ptrs) { const int keyNum = *it; - if (keyNum < 0 || keyNum >= Input::KEY_TOTAL) + if (keyNum < 0 || keyNum >= InputAction::TOTAL) continue; if (invokeKey(&keyData[keyNum], keyNum)) @@ -773,7 +773,7 @@ bool InputManager::triggerAction(const KeysVector *const ptrs) int InputManager::getKeyIndex(const int value, const int grp, const int type) const { - for (size_t i = 0; i < Input::KEY_TOTAL; i++) + for (size_t i = 0; i < InputAction::TOTAL; i++) { const KeyFunction &key = mKey[i]; const KeyData &kd = keyData[i]; @@ -787,7 +787,7 @@ int InputManager::getKeyIndex(const int value, const int grp, } } } - return Input::KEY_NO_VALUE; + return InputAction::NO_VALUE; } int InputManager::getActionByKey(const SDL_Event &event) const @@ -799,5 +799,5 @@ int InputManager::getActionByKey(const SDL_Event &event) const if (idx >= 0 && checkKey(&keyData[idx])) return idx; } - return Input::KEY_NO_VALUE; + return InputAction::NO_VALUE; } diff --git a/src/input/inputmanager.h b/src/input/inputmanager.h index c76d5728c..6b0634a96 100644 --- a/src/input/inputmanager.h +++ b/src/input/inputmanager.h @@ -21,6 +21,7 @@ #ifndef INPUT_INPUTMANAGER_H #define INPUT_INPUTMANAGER_H +#include "input/inputaction.h" #include "input/keyfunction.h" #include "input/keydata.h" @@ -129,7 +130,7 @@ class InputManager final std::map mNameMap; - KeyFunction mKey[Input::KEY_TOTAL]; /**< Pointer to all the key data */ + KeyFunction mKey[InputAction::TOTAL]; }; extern InputManager inputManager; diff --git a/src/input/keyboardconfig.cpp b/src/input/keyboardconfig.cpp index 58ef2007a..2b6ccce27 100644 --- a/src/input/keyboardconfig.cpp +++ b/src/input/keyboardconfig.cpp @@ -86,7 +86,7 @@ void KeyboardConfig::refreshActiveKeys() std::string KeyboardConfig::getKeyName(const int key) { - if (key == Input::KEY_NO_VALUE) + if (key == InputAction::NO_VALUE) return ""; if (key >= 0) { diff --git a/src/input/keyboarddata.h b/src/input/keyboarddata.h index f947021a4..5d02e1dab 100644 --- a/src/input/keyboarddata.h +++ b/src/input/keyboarddata.h @@ -26,6 +26,7 @@ #include "actionmanager.h" #include "localconsts.h" +#include "input/inputaction.h" #include "input/inputcondition.h" #include "input/inputmanager.h" #include "input/inputtype.h" @@ -35,41 +36,41 @@ #include // keyData must be in same order as enum keyAction. -static const KeyData keyData[Input::KEY_TOTAL] = { +static const KeyData keyData[InputAction::TOTAL] = { {"keyMoveUp", InputType::KEYBOARD, SDLK_UP, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::moveUp, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS}, {"keyMoveDown", InputType::KEYBOARD, SDLK_DOWN, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::moveDown, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS}, {"keyMoveLeft", InputType::KEYBOARD, SDLK_LEFT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::moveLeft, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS}, {"keyMoveRight", InputType::KEYBOARD, SDLK_RIGHT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::moveRight, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS}, {"keyAttack", InputType::KEYBOARD, SDLK_x, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_REPEAT, &ActionManager::attack, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOFOLLOW | InputCondition::VALIDSPEED}, {"keyTargetAttack", @@ -77,145 +78,145 @@ static const KeyData keyData[Input::KEY_TOTAL] = { InputType::JOYSTICK, 0, Input::GRP_DEFAULT, &ActionManager::targetAttack, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOFOLLOW | InputCondition::VALIDSPEED}, {"keyMoveToTarget", InputType::KEYBOARD, SDLK_v, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::moveToTarget, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyChangeMoveToTarget", InputType::KEYBOARD, SDLK_PERIOD, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeMoveToTarget, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyMoveToHome", InputType::KEYBOARD, SDLK_d, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::moveToHome, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keySetHome", InputType::KEYBOARD, SDLK_KP5, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::setHome, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyMoveToPoint", InputType::KEYBOARD, SDLK_RSHIFT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyTalk", InputType::KEYBOARD, SDLK_t, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::talk, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME}, {"keyTarget", InputType::KEYBOARD, SDLK_LSHIFT, InputType::JOYSTICK, 4, Input::GRP_DEFAULT, &ActionManager::stopAttack, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME}, {"keyUnTarget", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::untarget, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME}, {"keyTargetMonster", InputType::KEYBOARD, SDLK_a, InputType::JOYSTICK, 3, Input::GRP_DEFAULT | Input::GRP_REPEAT, &ActionManager::targetMonster, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET | InputCondition::VALIDSPEED}, {"keyTargetNPC", InputType::KEYBOARD, SDLK_n, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::targetNPC, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyTargetPlayer", InputType::KEYBOARD, SDLK_q, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::targetPlayer, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyPickup", InputType::KEYBOARD, SDLK_z, InputType::JOYSTICK, 1, Input::GRP_DEFAULT, &ActionManager::pickup, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyChangePickupType", InputType::KEYBOARD, SDLK_o, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changePickupType, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyHideWindows", InputType::KEYBOARD, SDLK_h, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::hideWindows, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyBeingSit", InputType::KEYBOARD, SDLK_s, InputType::JOYSTICK, 2, Input::GRP_DEFAULT, &ActionManager::sit, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyScreenshot", InputType::KEYBOARD, SDLK_p, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::screenshot, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOTARGET}, {"keyTrade", InputType::KEYBOARD, SDLK_r, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeTrade, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyPathfind", InputType::KEYBOARD, SDLK_f, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeMapMode, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET | InputCondition::EMODS}, {"keyOK", InputType::KEYBOARD, SDLK_SPACE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::ok, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOMODAL | InputCondition::NOAWAY | InputCondition::NONPCINPUT}, {"keyQuit", @@ -223,1982 +224,1982 @@ static const KeyData keyData[Input::KEY_TOTAL] = { #if defined(USE_SDL2) && defined(ANDROID) InputType::KEYBOARD, SDLK_AC_BACK, #else - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, #endif Input::GRP_DEFAULT, &ActionManager::quit, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyShortcutsKey", InputType::KEYBOARD, SDLK_MENU, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyShortcut1", InputType::KEYBOARD, SDLK_1, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut2", InputType::KEYBOARD, SDLK_2, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut3", InputType::KEYBOARD, SDLK_3, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut4", InputType::KEYBOARD, SDLK_4, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut5", InputType::KEYBOARD, SDLK_5, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut6", InputType::KEYBOARD, SDLK_6, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut7", InputType::KEYBOARD, SDLK_7, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut8", InputType::KEYBOARD, SDLK_8, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut9", InputType::KEYBOARD, SDLK_9, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut10", InputType::KEYBOARD, SDLK_0, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut11", InputType::KEYBOARD, SDLK_MINUS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut12", InputType::KEYBOARD, SDLK_EQUALS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut13", InputType::KEYBOARD, SDLK_BACKSPACE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut14", InputType::KEYBOARD, SDLK_INSERT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut15", InputType::KEYBOARD, SDLK_HOME, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut16", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut17", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut18", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut19", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyShortcut20", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::shortcut, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT}, {"keyWindowHelp", InputType::KEYBOARD, SDLK_F1, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::helpWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT0}, {"keyWindowStatus", InputType::KEYBOARD, SDLK_F2, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::statusWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowInventory", InputType::KEYBOARD, SDLK_F3, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::inventoryWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowEquipment", InputType::KEYBOARD, SDLK_F4, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::equipmentWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowSkill", InputType::KEYBOARD, SDLK_F5, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::skillDialogShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowMinimap", InputType::KEYBOARD, SDLK_F6, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::minimapWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowChat", InputType::KEYBOARD, SDLK_F7, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::chatWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowShortcut", InputType::KEYBOARD, SDLK_F8, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::shortcutWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowSetup", InputType::KEYBOARD, SDLK_F9, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::setupWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOTARGET | InputCondition::NOINPUT | InputCondition::ENABLED}, {"keyWindowDebug", InputType::KEYBOARD, SDLK_F10, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::debugWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowSocial", InputType::KEYBOARD, SDLK_F11, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::socialWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowEmoteBar", InputType::KEYBOARD, SDLK_F12, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::emoteShortcutWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowOutfit", InputType::KEYBOARD, SDLK_BACKQUOTE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::outfitWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowShop", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::shopWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowDrop", InputType::KEYBOARD, SDLK_w, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::dropShortcutWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowKills", InputType::KEYBOARD, SDLK_e, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::killStatsWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowSpells", InputType::KEYBOARD, SDLK_j, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::spellShortcutWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowBotChecker", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::botcheckerWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowOnline", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::whoIsOnlineWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyWindowDidYouKnow", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::didYouKnowWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT0}, {"keyWindowQuests", InputType::KEYBOARD, SDLK_LEFTBRACKET, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::questsWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keySocialPrevTab", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::prevSocialTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keySocialNextTab", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::nextSocialTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keySmilie", InputType::KEYBOARD, SDLK_LALT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyEmoteShortcut1", InputType::KEYBOARD, SDLK_1, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut2", InputType::KEYBOARD, SDLK_2, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut3", InputType::KEYBOARD, SDLK_3, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut4", InputType::KEYBOARD, SDLK_4, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut5", InputType::KEYBOARD, SDLK_5, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut6", InputType::KEYBOARD, SDLK_6, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut7", InputType::KEYBOARD, SDLK_7, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut8", InputType::KEYBOARD, SDLK_8, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut9", InputType::KEYBOARD, SDLK_9, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut10", InputType::KEYBOARD, SDLK_0, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut11", InputType::KEYBOARD, SDLK_MINUS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut12", InputType::KEYBOARD, SDLK_EQUALS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut13", InputType::KEYBOARD, SDLK_BACKSPACE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut14", InputType::KEYBOARD, SDLK_INSERT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut15", InputType::KEYBOARD, SDLK_HOME, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut16", InputType::KEYBOARD, SDLK_q, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut17", InputType::KEYBOARD, SDLK_w, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut18", InputType::KEYBOARD, SDLK_e, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut19", InputType::KEYBOARD, SDLK_r, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut20", InputType::KEYBOARD, SDLK_t, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut21", InputType::KEYBOARD, SDLK_y, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut22", InputType::KEYBOARD, SDLK_u, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut23", InputType::KEYBOARD, SDLK_i, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut24", InputType::KEYBOARD, SDLK_o, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut25", InputType::KEYBOARD, SDLK_p, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut26", InputType::KEYBOARD, SDLK_LEFTBRACKET, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut27", InputType::KEYBOARD, SDLK_RIGHTBRACKET, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut28", InputType::KEYBOARD, SDLK_BACKSLASH, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut29", InputType::KEYBOARD, SDLK_a, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut30", InputType::KEYBOARD, SDLK_s, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut31", InputType::KEYBOARD, SDLK_d, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut32", InputType::KEYBOARD, SDLK_f, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut33", InputType::KEYBOARD, SDLK_g, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut34", InputType::KEYBOARD, SDLK_h, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut35", InputType::KEYBOARD, SDLK_j, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut36", InputType::KEYBOARD, SDLK_k, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut37", InputType::KEYBOARD, SDLK_l, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut38", InputType::KEYBOARD, SDLK_SEMICOLON, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut39", InputType::KEYBOARD, SDLK_QUOTE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut40", InputType::KEYBOARD, SDLK_z, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut41", InputType::KEYBOARD, SDLK_x, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut42", InputType::KEYBOARD, SDLK_c, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut43", InputType::KEYBOARD, SDLK_v, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut44", InputType::KEYBOARD, SDLK_b, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut45", InputType::KEYBOARD, SDLK_n, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut46", InputType::KEYBOARD, SDLK_m, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut47", InputType::KEYBOARD, SDLK_COMMA, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyEmoteShortcut48", InputType::KEYBOARD, SDLK_PERIOD, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_EMOTION, &ActionManager::emote, - Input::KEY_EMOTE, 100, + InputAction::EMOTE, 100, InputCondition::GAME}, {"keyWearOutfit", InputType::KEYBOARD, SDLK_RCTRL, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyCopyOutfit", InputType::KEYBOARD, SDLK_RALT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyCopyEquipedOutfit", InputType::KEYBOARD, SDLK_RIGHTBRACKET, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::copyEquippedToOutfit, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyOutfitShortcut1", InputType::KEYBOARD, SDLK_1, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut2", InputType::KEYBOARD, SDLK_2, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut3", InputType::KEYBOARD, SDLK_3, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut4", InputType::KEYBOARD, SDLK_4, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut5", InputType::KEYBOARD, SDLK_5, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut6", InputType::KEYBOARD, SDLK_6, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut7", InputType::KEYBOARD, SDLK_7, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut8", InputType::KEYBOARD, SDLK_8, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut9", InputType::KEYBOARD, SDLK_9, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut10", InputType::KEYBOARD, SDLK_0, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut11", InputType::KEYBOARD, SDLK_MINUS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut12", InputType::KEYBOARD, SDLK_EQUALS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut13", InputType::KEYBOARD, SDLK_BACKSPACE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut14", InputType::KEYBOARD, SDLK_INSERT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut15", InputType::KEYBOARD, SDLK_HOME, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut16", InputType::KEYBOARD, SDLK_q, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut17", InputType::KEYBOARD, SDLK_w, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut18", InputType::KEYBOARD, SDLK_e, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut19", InputType::KEYBOARD, SDLK_r, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut20", InputType::KEYBOARD, SDLK_t, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut21", InputType::KEYBOARD, SDLK_y, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut22", InputType::KEYBOARD, SDLK_u, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut23", InputType::KEYBOARD, SDLK_i, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut24", InputType::KEYBOARD, SDLK_o, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut25", InputType::KEYBOARD, SDLK_p, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut26", InputType::KEYBOARD, SDLK_LEFTBRACKET, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut27", InputType::KEYBOARD, SDLK_RIGHTBRACKET, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut28", InputType::KEYBOARD, SDLK_BACKSLASH, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut29", InputType::KEYBOARD, SDLK_a, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut30", InputType::KEYBOARD, SDLK_s, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut31", InputType::KEYBOARD, SDLK_d, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut32", InputType::KEYBOARD, SDLK_f, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut33", InputType::KEYBOARD, SDLK_g, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut34", InputType::KEYBOARD, SDLK_h, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut35", InputType::KEYBOARD, SDLK_j, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut36", InputType::KEYBOARD, SDLK_k, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut37", InputType::KEYBOARD, SDLK_l, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut38", InputType::KEYBOARD, SDLK_SEMICOLON, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut39", InputType::KEYBOARD, SDLK_QUOTE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut40", InputType::KEYBOARD, SDLK_z, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut41", InputType::KEYBOARD, SDLK_x, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut42", InputType::KEYBOARD, SDLK_c, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut43", InputType::KEYBOARD, SDLK_v, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut44", InputType::KEYBOARD, SDLK_b, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut45", InputType::KEYBOARD, SDLK_n, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut46", InputType::KEYBOARD, SDLK_m, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut47", InputType::KEYBOARD, SDLK_COMMA, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyOutfitShortcut48", InputType::KEYBOARD, SDLK_PERIOD, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_OUTFIT, &ActionManager::outfit, - Input::KEY_NO_VALUE, 100, + InputAction::NO_VALUE, 100, InputCondition::GAME}, {"keyMoveToPointShortcut1", InputType::KEYBOARD, SDLK_1, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut2", InputType::KEYBOARD, SDLK_2, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut3", InputType::KEYBOARD, SDLK_3, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut4", InputType::KEYBOARD, SDLK_4, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut5", InputType::KEYBOARD, SDLK_5, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut6", InputType::KEYBOARD, SDLK_6, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut7", InputType::KEYBOARD, SDLK_7, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut8", InputType::KEYBOARD, SDLK_8, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut9", InputType::KEYBOARD, SDLK_9, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut10", InputType::KEYBOARD, SDLK_0, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut11", InputType::KEYBOARD, SDLK_MINUS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut12", InputType::KEYBOARD, SDLK_EQUALS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut13", InputType::KEYBOARD, SDLK_BACKSPACE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut14", InputType::KEYBOARD, SDLK_INSERT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut15", InputType::KEYBOARD, SDLK_HOME, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut16", InputType::KEYBOARD, SDLK_q, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut17", InputType::KEYBOARD, SDLK_w, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut18", InputType::KEYBOARD, SDLK_e, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut19", InputType::KEYBOARD, SDLK_r, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut20", InputType::KEYBOARD, SDLK_t, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut21", InputType::KEYBOARD, SDLK_y, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut22", InputType::KEYBOARD, SDLK_u, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut23", InputType::KEYBOARD, SDLK_i, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut24", InputType::KEYBOARD, SDLK_o, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut25", InputType::KEYBOARD, SDLK_p, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut26", InputType::KEYBOARD, SDLK_LEFTBRACKET, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut27", InputType::KEYBOARD, SDLK_RIGHTBRACKET, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut28", InputType::KEYBOARD, SDLK_BACKSLASH, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut29", InputType::KEYBOARD, SDLK_a, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut30", InputType::KEYBOARD, SDLK_s, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut31", InputType::KEYBOARD, SDLK_d, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut32", InputType::KEYBOARD, SDLK_f, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut33", InputType::KEYBOARD, SDLK_g, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut34", InputType::KEYBOARD, SDLK_h, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut35", InputType::KEYBOARD, SDLK_j, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut36", InputType::KEYBOARD, SDLK_k, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut37", InputType::KEYBOARD, SDLK_l, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut38", InputType::KEYBOARD, SDLK_SEMICOLON, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut39", InputType::KEYBOARD, SDLK_QUOTE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut40", InputType::KEYBOARD, SDLK_z, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut41", InputType::KEYBOARD, SDLK_x, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut42", InputType::KEYBOARD, SDLK_c, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut43", InputType::KEYBOARD, SDLK_v, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut44", InputType::KEYBOARD, SDLK_b, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut45", InputType::KEYBOARD, SDLK_n, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut46", InputType::KEYBOARD, SDLK_m, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut47", InputType::KEYBOARD, SDLK_COMMA, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyMoveToPointShortcut48", InputType::KEYBOARD, SDLK_PERIOD, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_MOVETOPOINT, &ActionManager::moveToPoint, - Input::KEY_MOVE_TO_POINT, 100, + InputAction::MOVE_TO_POINT, 100, InputCondition::GAME}, {"keyChat", InputType::KEYBOARD, SDLK_RETURN, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_CHAT, &ActionManager::toggleChat, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::NOAWAY | InputCondition::NOMODAL | InputCondition::INGAME}, {"keyChatScrollUp", InputType::KEYBOARD, SDLK_PAGEUP, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::scrollChatUp, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyChatScrollDown", InputType::KEYBOARD, SDLK_PAGEDOWN, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::scrollChatDown, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyChatPrevTab", InputType::KEYBOARD, SDLK_KP7, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::prevChatTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keyChatNextTab", InputType::KEYBOARD, SDLK_KP9, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::nextChatTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keyChatCloseTab", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::closeChatTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keyChatPrevHistory", InputType::KEYBOARD, SDLK_KP7, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_CHAT | Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyChatNextHistory", InputType::KEYBOARD, SDLK_KP9, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_CHAT | Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyIgnoreInput1", #ifdef USE_SDL2 - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, #else InputType::KEYBOARD, SDLK_LSUPER, #endif - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::ignoreInput, - Input::KEY_NO_VALUE, 500, + InputAction::NO_VALUE, 500, InputCondition::DEFAULT}, {"keyIgnoreInput2", #ifdef USE_SDL2 - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, #else InputType::KEYBOARD, SDLK_RSUPER, #endif - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::ignoreInput, - Input::KEY_NO_VALUE, 500, + InputAction::NO_VALUE, 500, InputCondition::DEFAULT}, {"keyDirectUp", InputType::KEYBOARD, SDLK_l, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::directUp, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME}, {"keyDirectDown", InputType::KEYBOARD, SDLK_SEMICOLON, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::directDown, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME}, {"keyDirectLeft", InputType::KEYBOARD, SDLK_k, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::directLeft, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME}, {"keyDirectRight", InputType::KEYBOARD, SDLK_QUOTE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::directRight, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME}, {"keyCrazyMoves", InputType::KEYBOARD, SDLK_SLASH, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::crazyMoves, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyChangeCrazyMoveType", InputType::KEYBOARD, SDLK_BACKSLASH, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeCrazyMove, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyQuickDrop", InputType::KEYBOARD, SDLK_y, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::dropItem0, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyQuickDropN", InputType::KEYBOARD, SDLK_u, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::dropItem, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keySwitchQuickDrop", InputType::KEYBOARD, SDLK_i, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::switchQuickDrop, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyMagicInma1", InputType::KEYBOARD, SDLK_c, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::heal, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyMagicItenplz", InputType::KEYBOARD, SDLK_m, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::itenplz, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyMagicAttack", InputType::KEYBOARD, SDLK_b, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::magicAttack, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keySwitchMagicAttack", InputType::KEYBOARD, SDLK_COMMA, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeMagicAttack, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keySwitchPvpAttack", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changePvpMode, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyInvertDirection", - InputType::KEYBOARD, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::KEYBOARD, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeMoveType, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyChangeAttackWeaponType", InputType::KEYBOARD, SDLK_g, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeAttackWeaponType, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyChangeAttackType", InputType::KEYBOARD, SDLK_END, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeAttackType, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyChangeFollowMode", InputType::KEYBOARD, SDLK_KP1, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeFollowMode, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyChangeImitationMode", InputType::KEYBOARD, SDLK_KP4, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeImitationMode, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyDisableGameModifiers", InputType::KEYBOARD, SDLK_KP8, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeGameModifier, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyChangeAudio", InputType::KEYBOARD, SDLK_KP3, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::changeAudio, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyAway", InputType::KEYBOARD, SDLK_KP2, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::away, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED}, {"keyRightClick", InputType::KEYBOARD, SDLK_TAB, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::mouseClick, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::NOAWAY | InputCondition::NOMODAL | InputCondition::INGAME}, {"keyCameraMode", InputType::KEYBOARD, SDLK_KP_PLUS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::camera, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, {"keyMod", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, 0, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIUp", InputType::KEYBOARD, SDLK_UP, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIDown", InputType::KEYBOARD, SDLK_DOWN, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUILeft", InputType::KEYBOARD, SDLK_LEFT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIRight", InputType::KEYBOARD, SDLK_RIGHT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUISelect", InputType::KEYBOARD, SDLK_SPACE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUISelect2", InputType::KEYBOARD, SDLK_RETURN, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUICancel", InputType::KEYBOARD, SDLK_ESCAPE, #if defined(USE_SDL2) && defined(ANDROID) InputType::KEYBOARD, SDLK_AC_BACK, #else - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, #endif Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIHome", InputType::KEYBOARD, SDLK_HOME, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIEnd", InputType::KEYBOARD, SDLK_END, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIDelete", InputType::KEYBOARD, SDLK_DELETE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIBackSpace", InputType::KEYBOARD, SDLK_BACKSPACE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUITab", InputType::KEYBOARD, SDLK_TAB, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIPageUp", InputType::KEYBOARD, SDLK_PAGEUP, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIPageDown", InputType::KEYBOARD, SDLK_PAGEDOWN, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIInsert", InputType::KEYBOARD, SDLK_INSERT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIMod", InputType::KEYBOARD, SDLK_LSHIFT, InputType::KEYBOARD, SDLK_RSHIFT, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keySafeVideo", InputType::KEYBOARD, SDLK_KP_MINUS, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::safeVideoMode, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyStopSit", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::stopSit, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyShowKeyboard", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::showKeyboard, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyShowWindows", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::showWindows, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyChatMod", InputType::KEYBOARD, SDLK_LSHIFT, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME}, {"keyMoveForward", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::moveForward, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS}, {"keyGUICtrl", InputType::KEYBOARD, SDLK_LCTRL, InputType::KEYBOARD, SDLK_RCTRL, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIb", InputType::KEYBOARD, SDLK_b, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIc", InputType::KEYBOARD, SDLK_c, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUId", InputType::KEYBOARD, SDLK_d, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIe", InputType::KEYBOARD, SDLK_e, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIf", InputType::KEYBOARD, SDLK_f, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIh", InputType::KEYBOARD, SDLK_h, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIk", InputType::KEYBOARD, SDLK_k, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIu", InputType::KEYBOARD, SDLK_u, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIv", InputType::KEYBOARD, SDLK_v, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIw", InputType::KEYBOARD, SDLK_w, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyShortcutsPrevTab", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::prevShortcutsTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keyShortcutsNextTab", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::nextShortcutsTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keyCommandsPrevTab", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::prevCommandsTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keyCommandsNextTab", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::nextCommandsTab, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME}, {"keyOpenTrade", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, &ActionManager::openTrade, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET}, {"keyGUIF1", InputType::KEYBOARD, SDLK_F1, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF2", InputType::KEYBOARD, SDLK_F2, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF3", InputType::KEYBOARD, SDLK_F3, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF4", InputType::KEYBOARD, SDLK_F4, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF5", InputType::KEYBOARD, SDLK_F5, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF6", InputType::KEYBOARD, SDLK_F6, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF7", InputType::KEYBOARD, SDLK_F7, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF8", InputType::KEYBOARD, SDLK_F8, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF9", InputType::KEYBOARD, SDLK_F9, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF10", InputType::KEYBOARD, SDLK_F10, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF11", InputType::KEYBOARD, SDLK_F11, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyGUIF12", InputType::KEYBOARD, SDLK_F12, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::DEFAULT}, {"keyWindowAbout", - InputType::UNKNOWN, Input::KEY_NO_VALUE, - InputType::UNKNOWN, Input::KEY_NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, + InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT | Input::GRP_GUI, &ActionManager::aboutWindowShow, - Input::KEY_NO_VALUE, 50, + InputAction::NO_VALUE, 50, InputCondition::SHORTCUT0}, }; diff --git a/src/input/keydata.h b/src/input/keydata.h index 41a0e85a5..2004936d7 100644 --- a/src/input/keydata.h +++ b/src/input/keydata.h @@ -57,322 +57,6 @@ namespace Input GRP_REPEAT = 128 // repeat emulation keys }; - /** - * All the key functions. - * KEY_NO_VALUE is used in initialization, and should be unchanged. - * KEY_TOTAL should always be last (used as a conditional in loops). - * The key assignment view gets arranged according to the order of - * these values. - */ - enum KeyAction - { - KEY_NO_VALUE = -1, - KEY_MOVE_UP, - KEY_MOVE_DOWN, - KEY_MOVE_LEFT, - KEY_MOVE_RIGHT, - KEY_ATTACK, - KEY_TARGET_ATTACK, - KEY_MOVE_TO_TARGET, - KEY_CHANGE_MOVE_TO_TARGET, - KEY_MOVE_TO_HOME, - KEY_SET_HOME, - KEY_MOVE_TO_POINT, - KEY_TALK, - KEY_STOP_ATTACK, - KEY_UNTARGET, - KEY_TARGET_MONSTER, - KEY_TARGET_NPC, - KEY_TARGET_PLAYER, - KEY_PICKUP, - KEY_CHANGE_PICKUP_TYPE, - KEY_HIDE_WINDOWS, - KEY_SIT, - KEY_SCREENSHOT, - KEY_TRADE, - KEY_PATHFIND, - KEY_OK, - KEY_QUIT, - KEY_SHORTCUTS_KEY, - KEY_SHORTCUT_1, - KEY_SHORTCUT_2, - KEY_SHORTCUT_3, - KEY_SHORTCUT_4, - KEY_SHORTCUT_5, - KEY_SHORTCUT_6, - KEY_SHORTCUT_7, - KEY_SHORTCUT_8, - KEY_SHORTCUT_9, - KEY_SHORTCUT_10, - KEY_SHORTCUT_11, - KEY_SHORTCUT_12, - KEY_SHORTCUT_13, - KEY_SHORTCUT_14, - KEY_SHORTCUT_15, - KEY_SHORTCUT_16, - KEY_SHORTCUT_17, - KEY_SHORTCUT_18, - KEY_SHORTCUT_19, - KEY_SHORTCUT_20, - KEY_WINDOW_HELP, - KEY_WINDOW_STATUS, - KEY_WINDOW_INVENTORY, - KEY_WINDOW_EQUIPMENT, - KEY_WINDOW_SKILL, - KEY_WINDOW_MINIMAP, - KEY_WINDOW_CHAT, - KEY_WINDOW_SHORTCUT, - KEY_WINDOW_SETUP, - KEY_WINDOW_DEBUG, - KEY_WINDOW_SOCIAL, - KEY_WINDOW_EMOTE_SHORTCUT, - KEY_WINDOW_OUTFIT, - KEY_WINDOW_SHOP, - KEY_WINDOW_DROP, - KEY_WINDOW_KILLS, - KEY_WINDOW_SPELLS, - KEY_WINDOW_BOT_CHECKER, - KEY_WINDOW_ONLINE, - KEY_WINDOW_DIDYOUKNOW, - KEY_WINDOW_QUESTS, - KEY_PREV_SOCIAL_TAB, - KEY_NEXT_SOCIAL_TAB, - KEY_EMOTE, - KEY_EMOTE_1, - KEY_EMOTE_2, - KEY_EMOTE_3, - KEY_EMOTE_4, - KEY_EMOTE_5, - KEY_EMOTE_6, - KEY_EMOTE_7, - KEY_EMOTE_8, - KEY_EMOTE_9, - KEY_EMOTE_10, - KEY_EMOTE_11, - KEY_EMOTE_12, - KEY_EMOTE_13, - KEY_EMOTE_14, - KEY_EMOTE_15, - KEY_EMOTE_16, - KEY_EMOTE_17, - KEY_EMOTE_18, - KEY_EMOTE_19, - KEY_EMOTE_20, - KEY_EMOTE_21, - KEY_EMOTE_22, - KEY_EMOTE_23, - KEY_EMOTE_24, - KEY_EMOTE_25, - KEY_EMOTE_26, - KEY_EMOTE_27, - KEY_EMOTE_28, - KEY_EMOTE_29, - KEY_EMOTE_30, - KEY_EMOTE_31, - KEY_EMOTE_32, - KEY_EMOTE_33, - KEY_EMOTE_34, - KEY_EMOTE_35, - KEY_EMOTE_36, - KEY_EMOTE_37, - KEY_EMOTE_38, - KEY_EMOTE_39, - KEY_EMOTE_40, - KEY_EMOTE_41, - KEY_EMOTE_42, - KEY_EMOTE_43, - KEY_EMOTE_44, - KEY_EMOTE_45, - KEY_EMOTE_46, - KEY_EMOTE_47, - KEY_EMOTE_48, - KEY_WEAR_OUTFIT, - KEY_COPY_OUTFIT, - KEY_COPY_EQUIPED_OUTFIT, - KEY_OUTFIT_1, - KEY_OUTFIT_2, - KEY_OUTFIT_3, - KEY_OUTFIT_4, - KEY_OUTFIT_5, - KEY_OUTFIT_6, - KEY_OUTFIT_7, - KEY_OUTFIT_8, - KEY_OUTFIT_9, - KEY_OUTFIT_10, - KEY_OUTFIT_11, - KEY_OUTFIT_12, - KEY_OUTFIT_13, - KEY_OUTFIT_14, - KEY_OUTFIT_15, - KEY_OUTFIT_16, - KEY_OUTFIT_17, - KEY_OUTFIT_18, - KEY_OUTFIT_19, - KEY_OUTFIT_20, - KEY_OUTFIT_21, - KEY_OUTFIT_22, - KEY_OUTFIT_23, - KEY_OUTFIT_24, - KEY_OUTFIT_25, - KEY_OUTFIT_26, - KEY_OUTFIT_27, - KEY_OUTFIT_28, - KEY_OUTFIT_29, - KEY_OUTFIT_30, - KEY_OUTFIT_31, - KEY_OUTFIT_32, - KEY_OUTFIT_33, - KEY_OUTFIT_34, - KEY_OUTFIT_35, - KEY_OUTFIT_36, - KEY_OUTFIT_37, - KEY_OUTFIT_38, - KEY_OUTFIT_39, - KEY_OUTFIT_40, - KEY_OUTFIT_41, - KEY_OUTFIT_42, - KEY_OUTFIT_43, - KEY_OUTFIT_44, - KEY_OUTFIT_45, - KEY_OUTFIT_46, - KEY_OUTFIT_47, - KEY_OUTFIT_48, - KEY_MOVE_TO_POINT_1, - KEY_MOVE_TO_POINT_2, - KEY_MOVE_TO_POINT_3, - KEY_MOVE_TO_POINT_4, - KEY_MOVE_TO_POINT_5, - KEY_MOVE_TO_POINT_6, - KEY_MOVE_TO_POINT_7, - KEY_MOVE_TO_POINT_8, - KEY_MOVE_TO_POINT_9, - KEY_MOVE_TO_POINT_10, - KEY_MOVE_TO_POINT_11, - KEY_MOVE_TO_POINT_12, - KEY_MOVE_TO_POINT_13, - KEY_MOVE_TO_POINT_14, - KEY_MOVE_TO_POINT_15, - KEY_MOVE_TO_POINT_16, - KEY_MOVE_TO_POINT_17, - KEY_MOVE_TO_POINT_18, - KEY_MOVE_TO_POINT_19, - KEY_MOVE_TO_POINT_20, - KEY_MOVE_TO_POINT_21, - KEY_MOVE_TO_POINT_22, - KEY_MOVE_TO_POINT_23, - KEY_MOVE_TO_POINT_24, - KEY_MOVE_TO_POINT_25, - KEY_MOVE_TO_POINT_26, - KEY_MOVE_TO_POINT_27, - KEY_MOVE_TO_POINT_28, - KEY_MOVE_TO_POINT_29, - KEY_MOVE_TO_POINT_30, - KEY_MOVE_TO_POINT_31, - KEY_MOVE_TO_POINT_32, - KEY_MOVE_TO_POINT_33, - KEY_MOVE_TO_POINT_34, - KEY_MOVE_TO_POINT_35, - KEY_MOVE_TO_POINT_36, - KEY_MOVE_TO_POINT_37, - KEY_MOVE_TO_POINT_38, - KEY_MOVE_TO_POINT_39, - KEY_MOVE_TO_POINT_40, - KEY_MOVE_TO_POINT_41, - KEY_MOVE_TO_POINT_42, - KEY_MOVE_TO_POINT_43, - KEY_MOVE_TO_POINT_44, - KEY_MOVE_TO_POINT_45, - KEY_MOVE_TO_POINT_46, - KEY_MOVE_TO_POINT_47, - KEY_MOVE_TO_POINT_48, - KEY_TOGGLE_CHAT, - KEY_SCROLL_CHAT_UP, - KEY_SCROLL_CHAT_DOWN, - KEY_PREV_CHAT_TAB, - KEY_NEXT_CHAT_TAB, - KEY_CLOSE_CHAT_TAB, - KEY_CHAT_PREV_HISTORY, - KEY_CHAT_NEXT_HISTORY, - KEY_IGNORE_INPUT_1, - KEY_IGNORE_INPUT_2, - KEY_DIRECT_UP, - KEY_DIRECT_DOWN, - KEY_DIRECT_LEFT, - KEY_DIRECT_RIGHT, - KEY_CRAZY_MOVES, - KEY_CHANGE_CRAZY_MOVES_TYPE, - KEY_QUICK_DROP, - KEY_QUICK_DROPN, - KEY_SWITCH_QUICK_DROP, - KEY_MAGIC_INMA1, - KEY_MAGIC_ITENPLZ, - KEY_MAGIC_ATTACK, - KEY_SWITCH_MAGIC_ATTACK, - KEY_SWITCH_PVP_ATTACK, - KEY_INVERT_DIRECTION, - KEY_CHANGE_ATTACK_WEAPON_TYPE, - KEY_CHANGE_ATTACK_TYPE, - KEY_CHANGE_FOLLOW_MODE, - KEY_CHANGE_IMITATION_MODE, - KEY_DISABLE_GAME_MODIFIERS, - KEY_CHANGE_AUDIO, - KEY_AWAY, - KEY_RIGHT_CLICK, - KEY_CAMERA, - KEY_RESERVED1, - KEY_GUI_UP, - KEY_GUI_DOWN, - KEY_GUI_LEFT, - KEY_GUI_RIGHT, - KEY_GUI_SELECT, - KEY_GUI_SELECT2, - KEY_GUI_CANCEL, - KEY_GUI_HOME, - KEY_GUI_END, - KEY_GUI_DELETE, - KEY_GUI_BACKSPACE, - KEY_GUI_TAB, - KEY_GUI_PAGE_UP, - KEY_GUI_PAGE_DOWN, - KEY_GUI_INSERT, - KEY_GUI_MOD, - KEY_SAFE_VIDEO, - KEY_STOP_SIT, - KEY_SHOW_KEYBOARD, - KEY_SHOW_WINDOWS, - KEY_CHAT_MOD, - KEY_MOVE_FORWARD, - KEY_GUI_CTRL, - KEY_GUI_B, - KEY_GUI_C, - KEY_GUI_D, - KEY_GUI_E, - KEY_GUI_F, - KEY_GUI_H, - KEY_GUI_K, - KEY_GUI_U, - KEY_GUI_V, - KEY_GUI_W, - KEY_PREV_SHORTCUTS_TAB, - KEY_NEXT_SHORTCUTS_TAB, - KEY_PREV_COMMANDS_TAB, - KEY_NEXT_COMMANDS_TAB, - KEY_OPEN_TRADE, - KEY_GUI_F1, - KEY_GUI_F2, - KEY_GUI_F3, - KEY_GUI_F4, - KEY_GUI_F5, - KEY_GUI_F6, - KEY_GUI_F7, - KEY_GUI_F8, - KEY_GUI_F9, - KEY_GUI_F10, - KEY_GUI_F11, - KEY_GUI_F12, - KEY_WINDOW_ABOUT, - KEY_TOTAL - }; } // namespace Input #endif // INPUT_KEYDATA_H -- cgit v1.2.3-60-g2f50