From c544a5ebb53d51fa98392188d2b44dc6ec27c390 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 21 Jul 2014 23:04:11 +0300 Subject: move "change attack type" option into gamemodifiers. --- src/input/inputactionmap.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/input/inputactionmap.h') diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h index cb1278d08..94bfb070a 100644 --- a/src/input/inputactionmap.h +++ b/src/input/inputactionmap.h @@ -1746,7 +1746,7 @@ static const InputActionData inputActionData[InputAction::TOTAL] = { InputType::KEYBOARD, SDLK_COMMA, InputType::UNKNOWN, InputAction::NO_VALUE, Input::GRP_DEFAULT, - &ActionManager::changeMagicAttack, + &ActionManager::changeMagicAttackType, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS}, -- cgit v1.2.3-70-g09d2