From f8d9c685da7cf91310c6824b1bb9eb6940c37e54 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 31 Dec 2015 20:37:25 +0300 Subject: Move inputgroup into enums directory. --- src/input/inputactiondata.h | 19 +------------------ 1 file changed, 1 insertion(+), 18 deletions(-) (limited to 'src/input/inputactiondata.h') diff --git a/src/input/inputactiondata.h b/src/input/inputactiondata.h index 5acef08ac..3456ace0e 100644 --- a/src/input/inputactiondata.h +++ b/src/input/inputactiondata.h @@ -25,6 +25,7 @@ #include "actions/actionfuncptr.h" +#include "enums/input/inputgroup.h" #include "enums/input/inputtype.h" #include "enums/simpletypes/useargs.h" @@ -47,22 +48,4 @@ struct InputActionData final const Protected isProtected; }; -namespace Input -{ - enum InputGroup - { - GRP_DEFAULT = 1, // default game key - GRP_CHAT = 2, // chat key - GRP_EMOTION = 4, // emotions key - GRP_OUTFIT = 8, // outfit key - GRP_GUI = 16, // gui key - GRP_MOVETOPOINT = 32, // move to point key - GRP_GUICHAN = 64, // for guichan based controls - GRP_REPEAT = 128, // repeat emulation keys - GRP_PET_EMOTION = 256, // pet emotions key - GRP_HOMUN_EMOTION = 512 // homunculus/mercenary emotetions key - }; - -} // namespace Input - #endif // INPUT_INPUTACTIONDATA_H -- cgit v1.2.3-60-g2f50