From d9bdb29ea7ac15775efd5fc2719cd40061752181 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Jul 2016 16:22:08 +0300 Subject: Add support for loading casting animation for each skill and level. --- src/gui/windows/skilldialog.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui') diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 0610e7f94..f42ce92ff 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -390,6 +390,8 @@ void SkillDialog::loadXmlFile(const std::string &fileName, node, "description", ""); data->particle = XML::getProperty( node, "particle", ""); + data->castingAnimation = XML::getProperty( + node, "castingAnimation", ""); data->soundHit.sound = XML::getProperty( node, "soundHit", ""); -- cgit v1.2.3-60-g2f50