From 4a4d6bd39b88933f5db4b632b28e1444062ad25a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 8 Dec 2011 21:50:36 +0300 Subject: Add variables for any chat text/commands. - target or nearest player nick. - target or nearest monster name. - comma separated list of visible players (except self). - all party members (except self). Example usage: type in chat: hello . --- src/gui/chatwindow.cpp | 5 +++++ src/gui/widgets/chattab.cpp | 3 +++ 2 files changed, 8 insertions(+) (limited to 'src/gui') diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp index 33c24e9c7..84d61cf65 100644 --- a/src/gui/chatwindow.cpp +++ b/src/gui/chatwindow.cpp @@ -24,6 +24,7 @@ #include "actorspritemanager.h" #include "client.h" +#include "commandhandler.h" #include "configuration.h" #include "guild.h" #include "keyboardconfig.h" @@ -305,6 +306,10 @@ void ChatWindow::fillCommands() mCommands.push_back("/serverunignoreall"); mCommands.push_back("/dumpg"); mCommands.push_back("/pseudoaway "); + mCommands.push_back(""); + mCommands.push_back(""); + mCommands.push_back(""); + mCommands.push_back(""); } void ChatWindow::loadGMCommands() diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp index 72af1b0b8..c2db20574 100644 --- a/src/gui/widgets/chattab.cpp +++ b/src/gui/widgets/chattab.cpp @@ -349,6 +349,9 @@ void ChatTab::chatInput(const std::string &message) start = msg.find('[', start + 1); } + if (commandHandler) + commandHandler->replaceVars(msg); + // Prepare ordinary message if (msg[0] != '/') handleInput(msg); -- cgit v1.2.3-60-g2f50