From ff516e9f60e9554e8938d04192a8e5ec9efb5647 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 15 Mar 2014 00:26:35 +0300 Subject: fix code style. --- src/gui/windows/buydialog.cpp | 10 +++++----- src/gui/windows/charcreatedialog.cpp | 2 +- src/gui/windows/outfitwindow.cpp | 2 +- src/gui/windows/questswindow.cpp | 2 +- 4 files changed, 8 insertions(+), 8 deletions(-) (limited to 'src/gui/windows') diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp index 5ae15dfa7..86e819121 100644 --- a/src/gui/windows/buydialog.cpp +++ b/src/gui/windows/buydialog.cpp @@ -162,9 +162,9 @@ BuyDialog::BuyDialog() : Window(_("Create items"), false, nullptr, "buy.xml"), ActionListener(), SelectionListener(), - mNpcId(-2), mSortModel(nullptr), mSortDropDown(nullptr), + mNpcId(-2), mMoney(0), mAmountItems(0), mMaxItems(0), @@ -178,9 +178,9 @@ BuyDialog::BuyDialog(const int npcId) : Window(_("Buy"), false, nullptr, "buy.xml"), ActionListener(), SelectionListener(), - mNpcId(npcId), mSortModel(nullptr), mSortDropDown(nullptr), + mNpcId(npcId), mMoney(0), mAmountItems(0), mMaxItems(0), @@ -194,13 +194,13 @@ BuyDialog::BuyDialog(std::string nick) : Window(_("Buy"), false, nullptr, "buy.xml"), ActionListener(), SelectionListener(), + mSortModel(new SortListModelBuy), + mSortDropDown(new DropDown(this, mSortModel, false, false, this, "sort")), mNpcId(-1), mMoney(0), mAmountItems(0), mMaxItems(0), - mNick(nick), - mSortModel(new SortListModelBuy), - mSortDropDown(new DropDown(this, mSortModel, false, false, this, "sort")) + mNick(nick) { init(); } diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp index 6f48b3f41..1df282189 100644 --- a/src/gui/windows/charcreatedialog.cpp +++ b/src/gui/windows/charcreatedialog.cpp @@ -117,7 +117,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, mCreateButton(new Button(this, _("Create"), "create", this)), // TRANSLATORS: char create dialog button mCancelButton(new Button(this, _("Cancel"), "cancel", this)), - mPlayer(new Being(0, ActorSprite::PLAYER, static_cast(mRace), + mPlayer(new Being(0, ActorSprite::PLAYER, static_cast(0U), nullptr)), mPlayerBox(new PlayerBox(this, mPlayer, "charcreate_playerbox.xml", "charcreate_selectedplayerbox.xml")), diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index b78252bef..b1355ba46 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -68,7 +68,7 @@ OutfitWindow::OutfitWindow(): serverConfig.getValue("OutfitAwayIndex", OUTFITS_COUNT - 1))), // TRANSLATORS: outfits window label mKeyLabel(new Label(this, strprintf(_("Key: %s"), - keyName(mCurrentOutfit).c_str()))), + keyName(0).c_str()))), mBorderColor(getThemeColor(Theme::BORDER, 64)), mBackgroundColor(getThemeColor(Theme::BACKGROUND, 32)), mCurrentOutfit(0), diff --git a/src/gui/windows/questswindow.cpp b/src/gui/windows/questswindow.cpp index 0aaac9b96..8d4eae9c8 100644 --- a/src/gui/windows/questswindow.cpp +++ b/src/gui/windows/questswindow.cpp @@ -154,7 +154,7 @@ QuestsWindow::QuestsWindow() : mText->setLinkHandler(mItemLinkHandler); mTextScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mQuestsListBox->setWidth(500); - if (gui && gui->getNpcFont()->getHeight() < 20) + if (!gui || gui->getNpcFont()->getHeight() < 20) mQuestsListBox->setRowHeight(20); else mQuestsListBox->setRowHeight(gui->getNpcFont()->getHeight()); -- cgit v1.2.3-70-g09d2