From a9a838708956e001461c6d835d228aad8ce30902 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 16 Feb 2014 15:18:59 +0300 Subject: move selectionevent into events directory. --- src/gui/windows/buydialog.cpp | 2 +- src/gui/windows/buydialog.h | 2 +- src/gui/windows/inventorywindow.cpp | 2 +- src/gui/windows/inventorywindow.h | 2 +- src/gui/windows/selldialog.cpp | 2 +- src/gui/windows/selldialog.h | 2 +- src/gui/windows/serverdialog.cpp | 2 +- src/gui/windows/serverdialog.h | 2 +- src/gui/windows/shopwindow.cpp | 2 +- src/gui/windows/shopwindow.h | 2 +- src/gui/windows/tradewindow.cpp | 2 +- src/gui/windows/tradewindow.h | 2 +- 12 files changed, 12 insertions(+), 12 deletions(-) (limited to 'src/gui/windows') diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp index 0027b695e..19a46b9b8 100644 --- a/src/gui/windows/buydialog.cpp +++ b/src/gui/windows/buydialog.cpp @@ -482,7 +482,7 @@ void BuyDialog::action(const ActionEvent &event) } } -void BuyDialog::valueChanged(const gcn::SelectionEvent &event A_UNUSED) +void BuyDialog::valueChanged(const SelectionEvent &event A_UNUSED) { // Reset amount of items and update labels mAmountItems = 1; diff --git a/src/gui/windows/buydialog.h b/src/gui/windows/buydialog.h index f3ba80c45..500f378ef 100644 --- a/src/gui/windows/buydialog.h +++ b/src/gui/windows/buydialog.h @@ -108,7 +108,7 @@ class BuyDialog final : public Window, /** * Updates the labels according to the selected item. */ - void valueChanged(const gcn::SelectionEvent &event) override final; + void valueChanged(const SelectionEvent &event) override final; /** * Updates the state of buttons and labels. diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 09368e2ad..3eb10e0e8 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -625,7 +625,7 @@ void InventoryWindow::keyReleased(KeyEvent &event) mSplit = false; } -void InventoryWindow::valueChanged(const gcn::SelectionEvent &event A_UNUSED) +void InventoryWindow::valueChanged(const SelectionEvent &event A_UNUSED) { if (!mInventory || !mInventory->isMainInventory()) return; diff --git a/src/gui/windows/inventorywindow.h b/src/gui/windows/inventorywindow.h index 96d9d04fb..6a6999034 100644 --- a/src/gui/windows/inventorywindow.h +++ b/src/gui/windows/inventorywindow.h @@ -112,7 +112,7 @@ class InventoryWindow final : public Window, /** * Updates labels to currently selected item. */ - void valueChanged(const gcn::SelectionEvent &event) override final; + void valueChanged(const SelectionEvent &event) override final; /** * Sets whether the split button should be shown. diff --git a/src/gui/windows/selldialog.cpp b/src/gui/windows/selldialog.cpp index 1917f7693..aad3619ba 100644 --- a/src/gui/windows/selldialog.cpp +++ b/src/gui/windows/selldialog.cpp @@ -309,7 +309,7 @@ void SellDialog::action(const ActionEvent &event) } } -void SellDialog::valueChanged(const gcn::SelectionEvent &event A_UNUSED) +void SellDialog::valueChanged(const SelectionEvent &event A_UNUSED) { // Reset amount of items and update labels mAmountItems = 1; diff --git a/src/gui/windows/selldialog.h b/src/gui/windows/selldialog.h index 5d1065c16..bd270919e 100644 --- a/src/gui/windows/selldialog.h +++ b/src/gui/windows/selldialog.h @@ -87,7 +87,7 @@ class SellDialog final : public Window, * * @see SelectionListener::selectionChanged */ - void valueChanged(const gcn::SelectionEvent &event) override final; + void valueChanged(const SelectionEvent &event) override final; /** * Gives Player's Money amount diff --git a/src/gui/windows/serverdialog.cpp b/src/gui/windows/serverdialog.cpp index 4ad0e8360..ce5c3c815 100644 --- a/src/gui/windows/serverdialog.cpp +++ b/src/gui/windows/serverdialog.cpp @@ -495,7 +495,7 @@ void ServerDialog::keyPressed(KeyEvent &keyEvent) mServersList->keyPressed(keyEvent); } -void ServerDialog::valueChanged(const gcn::SelectionEvent &) +void ServerDialog::valueChanged(const SelectionEvent &) { const int index = mServersList->getSelected(); if (index == -1) diff --git a/src/gui/windows/serverdialog.h b/src/gui/windows/serverdialog.h index 41ef8bcf1..112c8001d 100644 --- a/src/gui/windows/serverdialog.h +++ b/src/gui/windows/serverdialog.h @@ -123,7 +123,7 @@ class ServerDialog final : public Window, /** * Called when the selected value changed in the servers list box. */ - void valueChanged(const gcn::SelectionEvent &event) override final; + void valueChanged(const SelectionEvent &event) override final; void mouseClicked(MouseEvent &mouseEvent) override final; diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp index 04258998a..9e55af797 100644 --- a/src/gui/windows/shopwindow.cpp +++ b/src/gui/windows/shopwindow.cpp @@ -307,7 +307,7 @@ void ShopWindow::startTrade() mTradeNick.clear(); } -void ShopWindow::valueChanged(const gcn::SelectionEvent &event A_UNUSED) +void ShopWindow::valueChanged(const SelectionEvent &event A_UNUSED) { updateButtonsAndLabels(); } diff --git a/src/gui/windows/shopwindow.h b/src/gui/windows/shopwindow.h index a93e0d475..76971364b 100644 --- a/src/gui/windows/shopwindow.h +++ b/src/gui/windows/shopwindow.h @@ -77,7 +77,7 @@ class ShopWindow final : public Window, /** * Updates the labels according to the selected item. */ - void valueChanged(const gcn::SelectionEvent &event) override final; + void valueChanged(const SelectionEvent &event) override final; /** * Updates the state of buttons and labels. diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp index 2a3b1c7b5..1793fc2fb 100644 --- a/src/gui/windows/tradewindow.cpp +++ b/src/gui/windows/tradewindow.cpp @@ -268,7 +268,7 @@ void TradeWindow::tradeItem(const Item *const item, const int quantity, Net::getTradeHandler()->addItem(item, quantity); } -void TradeWindow::valueChanged(const gcn::SelectionEvent &event) +void TradeWindow::valueChanged(const SelectionEvent &event) { if (!mMyItemContainer || !mPartnerItemContainer) return; diff --git a/src/gui/windows/tradewindow.h b/src/gui/windows/tradewindow.h index 6839b2f30..9704c1e80 100644 --- a/src/gui/windows/tradewindow.h +++ b/src/gui/windows/tradewindow.h @@ -109,7 +109,7 @@ class TradeWindow final : public Window, * Updates the labels and makes sure only one item is selected in * either my inventory or partner inventory. */ - void valueChanged(const gcn::SelectionEvent &event) override final; + void valueChanged(const SelectionEvent &event) override final; /** * Called when receiving actions from the widgets. -- cgit v1.2.3-70-g09d2