From 25d77892d72d455f8a89372687db45aefbc61cec Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 30 Sep 2013 14:03:48 +0300 Subject: move windows classes to windows directory. --- src/gui/windows/worldselectdialog.cpp | 166 ++++++++++++++++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 src/gui/windows/worldselectdialog.cpp (limited to 'src/gui/windows/worldselectdialog.cpp') diff --git a/src/gui/windows/worldselectdialog.cpp b/src/gui/windows/worldselectdialog.cpp new file mode 100644 index 000000000..bd46df9a1 --- /dev/null +++ b/src/gui/windows/worldselectdialog.cpp @@ -0,0 +1,166 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "gui/windows/worldselectdialog.h" + +#include "client.h" + +#include "input/keydata.h" +#include "input/keyevent.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/layout.h" +#include "gui/widgets/listbox.h" +#include "gui/widgets/scrollarea.h" + +#include "net/loginhandler.h" +#include "net/net.h" + +#include "utils/gettext.h" + +#include "debug.h" + +extern WorldInfo **server_info; + +/** + * The list model for the server list. + */ +class WorldListModel final : public gcn::ListModel +{ + public: + explicit WorldListModel(Worlds worlds) : + mWorlds(worlds) + { + } + + A_DELETE_COPY(WorldListModel) + + ~WorldListModel() + { } + + int getNumberOfElements() override + { + return static_cast(mWorlds.size()); + } + + std::string getElementAt(int i) override + { + const WorldInfo *const si = mWorlds[i]; + if (si) + { + return std::string(si->name).append(" (").append( + toString(si->online_users)).append(")"); + } + else + { + return "???"; + } + } + private: + Worlds mWorlds; +}; + +WorldSelectDialog::WorldSelectDialog(Worlds worlds): + // TRANSLATORS: world select dialog name + Window(_("Select World"), false, nullptr, "world.xml"), + gcn::ActionListener(), + gcn::KeyListener(), + mWorldListModel(new WorldListModel(worlds)), + mWorldList(new ListBox(this, mWorldListModel, "")), + // TRANSLATORS: world dialog button + mChangeLoginButton(new Button(this, _("Change Login"), "login", this)), + // TRANSLATORS: world dialog button + mChooseWorld(new Button(this, _("Choose World"), "world", this)) +{ + ScrollArea *const worldsScroll = new ScrollArea(mWorldList, + getOptionBool("showbackground"), "world_background.xml"); + + worldsScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + + place(0, 0, worldsScroll, 3, 5).setPadding(2); + place(1, 5, mChangeLoginButton); + place(2, 5, mChooseWorld); + + // Make sure the list has enough height + getLayout().setRowHeight(0, 60); + + reflowLayout(0, 0); + + if (worlds.empty()) + { + // Disable Ok button + mChooseWorld->setEnabled(false); + } + else + { + // Select first server + mWorldList->setSelected(0); + } + + addKeyListener(this); + + center(); + setVisible(true); + mChooseWorld->requestFocus(); +} + +WorldSelectDialog::~WorldSelectDialog() +{ + delete mWorldListModel; + mWorldListModel = nullptr; +} + +void WorldSelectDialog::action(const gcn::ActionEvent &event) +{ + const std::string &eventId = event.getId(); + if (eventId == "world") + { + mChangeLoginButton->setEnabled(false); + mChooseWorld->setEnabled(false); + Net::getLoginHandler()->chooseServer(mWorldList->getSelected()); + + // Check in case netcode moves us forward + if (client->getState() == STATE_WORLD_SELECT) + client->setState(STATE_WORLD_SELECT_ATTEMPT); + } + else if (eventId == "login") + { + client->setState(STATE_PRE_LOGIN); + } +} + +void WorldSelectDialog::keyPressed(gcn::KeyEvent &keyEvent) +{ + const int actionId = static_cast( + &keyEvent)->getActionId(); + + if (actionId == static_cast(Input::KEY_GUI_CANCEL)) + { + action(gcn::ActionEvent(nullptr, + mChangeLoginButton->getActionEventId())); + } + else if (actionId == static_cast(Input::KEY_GUI_SELECT) + || actionId == static_cast(Input::KEY_GUI_SELECT2)) + { + action(gcn::ActionEvent(nullptr, mChooseWorld->getActionEventId())); + } +} -- cgit v1.2.3-70-g09d2