From d0a72be7362cfad41187b6e9544ac44802a66ebd Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 29 Jun 2016 21:56:30 +0300 Subject: Remove basic attributes usage from generalhandler and move to statuswindow and statdb. --- src/gui/windows/statuswindow.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'src/gui/windows/statuswindow.cpp') diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index cc50c719e..f4ca38195 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -49,6 +49,8 @@ #include "net/playerhandler.h" #include "net/serverfeatures.h" +#include "resources/db/statdb.h" + #include "resources/item/item.h" #include "utils/delete2.h" @@ -228,6 +230,19 @@ StatusWindow::StatusWindow() : updateLevelLabel(); } +void StatusWindow::addBasicAttributes() +{ + const std::vector &stats = StatDb::getExtraStats(); + FOR_EACH (std::vector::const_iterator, it, stats) + { + const BasicStat &stat = *it; + addAttribute(stat.attr, + stat.name, + stat.tag, + Modifiable_true); + } +} + void StatusWindow::updateLevelLabel() { if (localPlayer && localPlayer->isGM()) -- cgit v1.2.3-60-g2f50