From 8ea20d3e1f61bcfeccf6885e11cacddeb014fe0f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 14 Aug 2016 19:25:00 +0300 Subject: Add skill cast type option in skills window. Can be changed, but for now unused. --- src/gui/windows/skilldialog.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/gui/windows/skilldialog.h') diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index f12f9621b..b93fda1b9 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -31,6 +31,8 @@ #include "enums/resources/skillowner.h" #include "enums/resources/skilltype.h" +#include "enums/resources/skill/casttype.h" + #include "listeners/actionlistener.h" #include "utils/xml.h" @@ -158,6 +160,9 @@ class SkillDialog final : public Window, void selectSkillLevel(const int skillId, const int level); + void selectSkillCastType(const int skillId, + const CastTypeT type); + private: void addSkillDuration(SkillInfo *const skill); -- cgit v1.2.3-60-g2f50