From 871f05609ec03cad93773112c3324ba7b0488388 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 23 Jul 2016 03:12:38 +0300 Subject: Allow skill source and destination particle effects depend on skill level. --- src/gui/windows/skilldialog.h | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) (limited to 'src/gui/windows/skilldialog.h') diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index bd66491e2..c322c6c0a 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -128,19 +128,8 @@ class SkillDialog final : public Window, void playRemoveEffect(const int id) const; - void playSrcEffect(const int id, - Being *const being) const; - - void playDstEffect(const int id, - Being *const being) const; - - void playCastingSrcEffect(const int id, - Being *const being) const; - - void playCastingDstEffect(const int id, - Being *const being) const; - void playCastingDstTileEffect(const int id, + const int level, const int x, const int y, const int delay) const; -- cgit v1.2.3-60-g2f50