From 4fe5fd9a471760c8ce54c71c8cdf3f27c8fb27ae Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 9 Apr 2015 17:53:52 +0300 Subject: On skill attacks on target for show effect use skill attribute skillHitEffectId. --- src/gui/windows/skilldialog.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/gui/windows/skilldialog.h') diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index 9388e96cb..7a55c691b 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -134,6 +134,9 @@ class SkillDialog final : public Window, SkillData *getSkillData(const int id) const; + SkillData *getSkillDataByLevel(const int id, + const int level) const; + private: void addSkillDuration(SkillInfo *const skill); -- cgit v1.2.3-60-g2f50