From e469ab2f1940cb04b53bb3b72cc7b5a0cd0669b0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 18 Aug 2016 18:51:15 +0300 Subject: Add some clang fixes. --- src/gui/windows/skilldialog.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/gui/windows/skilldialog.cpp') diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 69e5f5bf3..b973c09be 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -874,8 +874,11 @@ void SkillDialog::useSkillTarget(const SkillInfo *const info, { if (!being && autoTarget == AutoTarget_true) { - being = localPlayer->setNewTarget(ActorType::Monster, - AllowSort_true); + if (localPlayer) + { + being = localPlayer->setNewTarget(ActorType::Monster, + AllowSort_true); + } } if (being) { -- cgit v1.2.3-60-g2f50