From db3b43538aae3ce9762de81295bc24f8eb53f016 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 15 Dec 2016 20:27:11 +0300 Subject: Add support for rectangular skills tabs. --- src/gui/windows/skilldialog.cpp | 27 ++++++++++++++++++++++++++- 1 file changed, 26 insertions(+), 1 deletion(-) (limited to 'src/gui/windows/skilldialog.cpp') diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index cfcf60b1b..f1c81e0bb 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -322,11 +322,16 @@ void SkillDialog::loadXmlFile(const std::string &fileName, const std::string setTypeStr = XML::getProperty(set, "type", ""); SkillSetTypeT setType = SkillSetType::VerticalList; - if (setTypeStr == "list" || + if (setTypeStr == "" || + setTypeStr == "list" || setTypeStr == "vertical") { setType = SkillSetType::VerticalList; } + else if (setTypeStr == "rectangle") + { + setType = SkillSetType::Rectangle; + } SkillModel *const model = new SkillModel; if (!mDefaultModel) @@ -370,6 +375,22 @@ void SkillDialog::loadXmlFile(const std::string &fileName, break; } case SkillSetType::Rectangle: + { + SkillRectangleListBox *const listbox = + new SkillRectangleListBox(this, + model); + listbox->setActionEventId("sel"); + listbox->addActionListener(this); + ScrollArea *const scroll = new ScrollArea(this, + listbox, + Opaque_false); + scroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); + scroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS); + SkillTab *const tab = new SkillTab(this, setName, listbox); + mDeleteTabs.push_back(tab); + mTabs->addTab(tab, scroll); + break; + } default: reportAlways("Unsupported skillset type: %s", setTypeStr.c_str()); @@ -422,6 +443,10 @@ SkillInfo *SkillDialog::loadSkill(XmlNodePtr node, "castingWaterAction", SpriteAction::CASTWATER); skill->useTextParameter = XML::getBoolProperty( node, "useTextParameter", false); + skill->x = XML::getProperty(node, + "x", 0); + skill->y = XML::getProperty(node, + "y", 0); skill->visible = skill->alwaysVisible; model->addSkill(skill); mSkills[id] = skill; -- cgit v1.2.3-60-g2f50