From 66d3d5fca48269a778e81c3ed7747edc2e56c862 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 22 Dec 2017 19:52:20 +0300 Subject: Remove default parameters from textdialog. --- src/gui/windows/skilldialog.cpp | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/gui/windows/skilldialog.cpp') diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 9f11605ef..114937b0b 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -1136,7 +1136,9 @@ void SkillDialog::useSkillTarget(const SkillInfo *const info, strprintf(_("Add text to skill %s"), data->name.c_str()), // TRANSLATORS: text skill dialog field - _("Text: ")); + _("Text: "), + nullptr, + false); dialog->setModal(Modal_true); textSkillListener.setDialog(dialog); dialog->setActionEventId("ok"); @@ -1200,7 +1202,9 @@ void SkillDialog::useSkillPosition(const SkillInfo *const info, strprintf(_("Add text to skill %s"), data->name.c_str()), // TRANSLATORS: text skill dialog field - _("Text: ")); + _("Text: "), + nullptr, + false); dialog->setModal(Modal_true); textSkillListener.setDialog(dialog); dialog->setActionEventId("ok"); @@ -1319,7 +1323,9 @@ void SkillDialog::useSkillDefault(const SkillInfo *const info, strprintf(_("Add text to skill %s"), data->name.c_str()), // TRANSLATORS: text skill dialog field - _("Text: ")); + _("Text: "), + nullptr, + false); dialog->setModal(Modal_true); textSkillListener.setDialog(dialog); dialog->setActionEventId("ok"); -- cgit v1.2.3-70-g09d2