From b6a0e05498b2b1a64d9b407fb2416dbaa0faf407 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 28 Jan 2015 21:27:04 +0300 Subject: eathena: add support for creating vending shop. --- src/gui/windows/shopwindow.cpp | 101 +++++++++++++++++++++++++++++++++++------ 1 file changed, 86 insertions(+), 15 deletions(-) (limited to 'src/gui/windows/shopwindow.cpp') diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp index 9240b8e8c..5d013430a 100644 --- a/src/gui/windows/shopwindow.cpp +++ b/src/gui/windows/shopwindow.cpp @@ -58,7 +58,9 @@ #include "enums/being/attributes.h" #include "net/chathandler.h" +#include "net/serverfeatures.h" #include "net/tradehandler.h" +#include "net/vendinghandler.h" #include "resources/iteminfo.h" @@ -80,6 +82,7 @@ ShopWindow::ShopWindow() : Window(_("Personal Shop"), false, nullptr, "shop.xml"), ActionListener(), SelectionListener(), + VendingSlotsListener(), // TRANSLATORS: shop window button mCloseButton(new Button(this, _("Close"), "close", this)), mBuyShopItems(new ShopItems), @@ -94,21 +97,21 @@ ShopWindow::ShopWindow() : mAddButton(new Button(this, _("Add"), "add", this)), // TRANSLATORS: shop window label mDeleteButton(new Button(this, _("Delete"), "delete", this)), - // TRANSLATORS: shop window label - mAnnounceButton(new Button(this, _("Announce"), "announce", this)), - // TRANSLATORS: shop window checkbox - mAnnounceLinks(new CheckBox(this, _("Show links in announce"), false, - this, "link announce")), + mAnnounceButton(nullptr), + mPublishButton(nullptr), + mAnnounceLinks(nullptr), mTabs(nullptr), - mAcceptPlayer(""), - mTradeNick(""), + mAcceptPlayer(), + mTradeNick(), mSelectedItem(-1), mAnnonceTime(0), mLastRequestTimeList(0), mLastRequestTimeItem(0), mRandCounter(0), mTradeMoney(0), - isBuySelected(true) + mSellShopSize(0), + isBuySelected(true), + mHaveVending(serverFeatures->haveVending()) { mBuyShopItemList->postInit(); mSellShopItemList->postInit(); @@ -138,8 +141,6 @@ ShopWindow::ShopWindow() : // TRANSLATORS: shop window tab name mTabs->addButton(_("Sell"), "sell", false); - mAnnounceCounter[BUY] = 0; - mAnnounceCounter[SELL] = 0; loadList(); @@ -156,11 +157,27 @@ ShopWindow::ShopWindow() : placer(0, 0, mTabs, 8).setPadding(3); + if (isBuySelected) + { + // TRANSLATORS: shop window button + mPublishButton = new Button(this, _("Publish"), "publish", this); + placer(2, 6, mPublishButton); + } + else + { + // TRANSLATORS: shop window button + mAnnounceButton = new Button(this, _("Announce"), "announce", this); + // TRANSLATORS: shop window checkbox + mAnnounceLinks = new CheckBox(this, _("Show links in announce"), false, + this, "link announce"); + + placer(2, 6, mAnnounceButton); + placer(0, 7, mAnnounceLinks, 7); + } + placer(0, 1, mScrollArea, 8, 5).setPadding(3); placer(0, 6, mAddButton); placer(1, 6, mDeleteButton); - placer(2, 6, mAnnounceButton); - placer(0, 7, mAnnounceLinks, 7); placer(7, 7, mCloseButton); Layout &layout = getLayout(); @@ -251,11 +268,42 @@ void ShopWindow::action(const ActionEvent &event) isBuySelected = false; updateSelection(); } + else if (eventId == "publish") + { + std::vector &oldItems = mSellShopItems->items(); + std::vector items; + Inventory *const inv = PlayerInfo::getCartInventory(); + if (!inv) + return; + FOR_EACH (std::vector::iterator, it, oldItems) + { + ShopItem *const item = *it; + // +++ need add colors + Item *const cartItem = inv->findItem(item->getId(), 1); + if (!cartItem) + continue; + item->setInvIndex(cartItem->getInvIndex()); + const int amount = cartItem->getQuantity(); + if (!amount) + continue; + if (item->getQuantity() < amount) + item->setQuantity(amount); + items.push_back(item); + if (static_cast(items.size()) >= mSellShopSize) + break; + } + if (!items.empty()) + { + vendingHandler->createShop("test shop", true, items); + mSellShopSize = 0; + } + } if (mSelectedItem < 1) return; - const Inventory *const inv = PlayerInfo::getInventory(); + const Inventory *const inv = mHaveVending + ? PlayerInfo::getCartInventory() : PlayerInfo::getInventory(); if (!inv) return; @@ -310,6 +358,7 @@ void ShopWindow::updateButtonsAndLabels() { mAddButton->setEnabled(mSelectedItem != -1); bool allowDel(false); + const bool sellNotEmpty = mSellShopItems->getNumberOfElements() > 0; if (isBuySelected) { allowDel = mBuyShopItemList->getSelected() != -1 @@ -317,10 +366,22 @@ void ShopWindow::updateButtonsAndLabels() } else { - allowDel = mSellShopItemList->getSelected() != -1 - && mSellShopItems->getNumberOfElements() > 0; + allowDel = mSellShopItemList->getSelected() != -1 && sellNotEmpty; } mDeleteButton->setEnabled(allowDel); + if (mPublishButton + && !isBuySelected + && sellNotEmpty + && mSellShopSize > 0 + && localPlayer + && localPlayer->getHaveCart()) + { + mPublishButton->setEnabled(true); + } + else + { + mPublishButton->setEnabled(false); + } } void ShopWindow::setVisible(bool visible) @@ -795,6 +856,11 @@ void ShopWindow::processRequest(const std::string &nick, std::string data, void ShopWindow::updateTimes() { BLOCK_START("ShopWindow::updateTimes") + if (!mAnnounceButton) + { + BLOCK_END("ShopWindow::updateTimes") + return; + } if (mAnnonceTime + (2 * 60) < cur_time || mAnnonceTime > cur_time) { @@ -887,3 +953,8 @@ void ShopWindow::updateSelection() mScrollArea->setContent(mCurrentShopItemList); updateButtonsAndLabels(); } + +void ShopWindow::vendingSlotsChanged(const int slots) +{ + mSellShopSize = slots; +} -- cgit v1.2.3-70-g09d2