From b1753d59caa299c668b9c269e87f96c46e0ab33a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 7 Aug 2016 18:23:39 +0300 Subject: Add player wall collision type (5). --- src/gui/windows/minimap.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/gui/windows/minimap.cpp') diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 8d1bab734..8c605058f 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -153,8 +153,10 @@ void Minimap::setMap(const Map *const map) return; } const int size = surface->h * surface->w; - const int mask = (BlockMask::WALL | BlockMask::AIR - | BlockMask::WATER); + const int mask = (BlockMask::WALL | + BlockMask::AIR | + BlockMask::WATER | + BlockMask::PLAYERWALL); for (int ptr = 0; ptr < size; ptr ++) { -- cgit v1.2.3-60-g2f50