From 0a39e956218ca15bf78803f89141c7c9dfcec0d9 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 10 Sep 2014 23:58:39 +0300 Subject: Change format in ActorType enum. --- src/gui/windows/minimap.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/gui/windows/minimap.cpp') diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 048b4350e..e242b7401 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -291,7 +291,7 @@ void Minimap::draw(Graphics *graphics) const ActorSprites &actors = actorManager->getAll(); FOR_EACH (ActorSpritesConstIterator, it, actors) { - if (!(*it) || (*it)->getType() == ActorType::FLOOR_ITEM) + if (!(*it) || (*it)->getType() == ActorType::FloorItem) continue; const Being *const being = static_cast(*it); @@ -319,20 +319,20 @@ void Minimap::draw(Graphics *graphics) { switch (being->getType()) { - case ActorType::MONSTER: + case ActorType::Monster: type = UserPalette::MONSTER; break; - case ActorType::NPC: + case ActorType::Npc: type = UserPalette::NPC; break; - case ActorType::AVATAR: - case ActorType::UNKNOWN: - case ActorType::PLAYER: - case ActorType::FLOOR_ITEM: - case ActorType::PORTAL: - case ActorType::LOCAL_PET: + case ActorType::Avatar: + case ActorType::Unknown: + case ActorType::Player: + case ActorType::FloorItem: + case ActorType::Portal: + case ActorType::LocalPet: default: continue; } -- cgit v1.2.3-60-g2f50