From a553b3cda91aa095d88e22abcaa81701c2894334 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 4 Oct 2013 15:19:53 +0300 Subject: move equip/unequip/use calls into playerinfo. --- src/gui/windows/equipmentwindow.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/gui/windows/equipmentwindow.cpp') diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index 8cfb3b28e..5f214cebe 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -257,7 +257,7 @@ void EquipmentWindow::action(const gcn::ActionEvent &event) if (event.getId() == "unequip" && mSelected > -1) { const Item *const item = mEquipment->getEquipment(mSelected); - Net::getInventoryHandler()->unequipItem(item); + PlayerInfo::unequipItem(item); setSelected(-1); } } @@ -377,7 +377,7 @@ void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent) if (item->isEquipment()) { if (!item->isEquipped()) - Net::getInventoryHandler()->equipItem(item); + PlayerInfo::equipItem(item); } } else if (dragDrop.getSource() == DRAGDROP_SOURCE_EQUIPMENT) @@ -401,7 +401,7 @@ void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent) } if (item->isEquipped()) - Net::getInventoryHandler()->unequipItem(item); + PlayerInfo::unequipItem(item); } } dragDrop.clear(); -- cgit v1.2.3-60-g2f50