From 6c3974a46c659e558b2b5f249b7b000a5b39fe25 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 19 Oct 2013 16:27:33 +0300 Subject: Rename actorspritemanager into actormanager. --- src/gui/windows/chatwindow.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/gui/windows/chatwindow.cpp') diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index f50ea6876..2c254ad62 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -22,7 +22,7 @@ #include "gui/windows/chatwindow.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "client.h" #include "commandhandler.h" #include "configuration.h" @@ -671,10 +671,10 @@ void ChatWindow::localChatInput(const std::string &msg) const void ChatWindow::doPresent() const { - if (!actorSpriteManager) + if (!actorManager) return; - const ActorSprites &actors = actorSpriteManager->getAll(); + const ActorSprites &actors = actorManager->getAll(); std::string response; int playercount = 0; @@ -1255,9 +1255,9 @@ void ChatWindow::autoComplete() if (!newName.empty()) needSecure = true; - if (newName.empty() && actorSpriteManager) + if (newName.empty() && actorManager) { - actorSpriteManager->getPlayerNames(nameList, true); + actorManager->getPlayerNames(nameList, true); newName = autoComplete(nameList, name); if (!newName.empty()) needSecure = true; @@ -1268,9 +1268,9 @@ void ChatWindow::autoComplete() newName = spellManager->autoComplete(name); if (newName.empty()) newName = autoComplete(name, &mCommands); - if (newName.empty() && actorSpriteManager) + if (newName.empty() && actorManager) { - actorSpriteManager->getMobNames(nameList); + actorManager->getMobNames(nameList); newName = autoComplete(nameList, name); } if (newName.empty()) @@ -1523,9 +1523,9 @@ void ChatWindow::updateOnline(std::set &onlinePlayers) const else { const std::string nick = tab->getNick(); - if (actorSpriteManager) + if (actorManager) { - const Being *const being = actorSpriteManager->findBeingByName( + const Being *const being = actorManager->findBeingByName( nick, ActorSprite::PLAYER); if (being) { -- cgit v1.2.3-60-g2f50