From 617feef91574c9ad6dc6dcddf910566f394c9981 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 5 Sep 2014 12:43:27 +0300 Subject: Enable skill use button based on skill type. --- src/gui/widgets/skillinfo.h | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/gui/widgets/skillinfo.h') diff --git a/src/gui/widgets/skillinfo.h b/src/gui/widgets/skillinfo.h index 10d6191df..aa92b4bcb 100644 --- a/src/gui/widgets/skillinfo.h +++ b/src/gui/widgets/skillinfo.h @@ -65,10 +65,15 @@ struct SkillInfo final void update(); - SkillData *getData(const int level) const; - SkillData *getData1(const int level) const; + SkillData *getData(const int level) const A_WARN_UNUSED; + SkillData *getData1(const int level) const A_WARN_UNUSED; void addData(const int level, SkillData *const data); + + bool isUsable() const A_WARN_UNUSED + { + return type == SkillType::Attack || type == SkillType::Self; + } }; typedef std::vector SkillList; -- cgit v1.2.3-60-g2f50