From cdca37e368923c0298691847eba1c394a287e52f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 4 Dec 2013 16:24:17 +0300 Subject: Add new color for slots progress bar in inventory. New colors: SLOTS_BAR, SLOTS_BAR_OUTLINE. --- src/gui/widgets/progressbar.cpp | 61 +++++++++++++++++++++++++---------------- 1 file changed, 37 insertions(+), 24 deletions(-) (limited to 'src/gui/widgets/progressbar.cpp') diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp index 51faed2ae..dd44a3b9c 100644 --- a/src/gui/widgets/progressbar.cpp +++ b/src/gui/widgets/progressbar.cpp @@ -44,9 +44,10 @@ ProgressBar::ProgressBar(const Widget2 *const widget, float progress, mSkin(nullptr), mProgress(progress), mProgressToGo(progress), - mColor(Theme::getProgressColor(backColor >= 0 ? backColor : 0, mProgress)), - mColorToGo(mColor), - mOutlineColor(getThemeColor(Theme::OUTLINE)), + mBackgroundColor(Theme::getProgressColor(backColor >= 0 + ? backColor : 0, mProgress)), + mBackgroundColorToGo(mBackgroundColor), + mForegroundColor2(getThemeColor(Theme::OUTLINE)), mText(), mVertexes(new ImageCollection), mProgressPalette(backColor), @@ -99,21 +100,21 @@ ProgressBar::~ProgressBar() void ProgressBar::logic() { BLOCK_START("ProgressBar::logic") - if (mSmoothColorChange && mColorToGo != mColor) + if (mSmoothColorChange && mBackgroundColorToGo != mBackgroundColor) { // Smoothly changing the color for a nicer effect. - if (mColorToGo.r > mColor.r) - mColor.r++; - if (mColorToGo.g > mColor.g) - mColor.g++; - if (mColorToGo.b > mColor.b) - mColor.b++; - if (mColorToGo.r < mColor.r) - mColor.r--; - if (mColorToGo.g < mColor.g) - mColor.g--; - if (mColorToGo.b < mColor.b) - mColor.b--; + if (mBackgroundColorToGo.r > mBackgroundColor.r) + mBackgroundColor.r++; + if (mBackgroundColorToGo.g > mBackgroundColor.g) + mBackgroundColor.g++; + if (mBackgroundColorToGo.b > mBackgroundColor.b) + mBackgroundColor.b++; + if (mBackgroundColorToGo.r < mBackgroundColor.r) + mBackgroundColor.r--; + if (mBackgroundColorToGo.g < mBackgroundColor.g) + mBackgroundColor.g--; + if (mBackgroundColorToGo.b < mBackgroundColor.b) + mBackgroundColor.b--; } if (mSmoothProgress && mProgressToGo != mProgress) @@ -138,7 +139,7 @@ void ProgressBar::draw(gcn::Graphics *graphics) { BLOCK_START("ProgressBar::draw") updateAlpha(); - mColor.a = static_cast(mAlpha * 255); + mBackgroundColor.a = static_cast(mAlpha * 255); render(static_cast(graphics)); BLOCK_END("ProgressBar::draw") } @@ -152,7 +153,10 @@ void ProgressBar::setProgress(const float progress) mProgress = p; if (mProgressPalette >= 0) - mColorToGo = Theme::getProgressColor(mProgressPalette, progress); + { + mBackgroundColorToGo = Theme::getProgressColor( + mProgressPalette, progress); + } } void ProgressBar::setProgressPalette(const int progressPalette) @@ -161,15 +165,24 @@ void ProgressBar::setProgressPalette(const int progressPalette) mProgressPalette = progressPalette; if (mProgressPalette != oldPalette && mProgressPalette >= 0) - mColorToGo = Theme::getProgressColor(mProgressPalette, mProgressToGo); + { + mBackgroundColorToGo = Theme::getProgressColor( + mProgressPalette, mProgressToGo); + } } -void ProgressBar::setColor(const gcn::Color &color) +void ProgressBar::setBackgroundColor(const gcn::Color &color) { - mColorToGo = color; + mBackgroundColorToGo = color; if (!mSmoothColorChange) - mColor = color; + mBackgroundColor = color; +} + +void ProgressBar::setColor(const gcn::Color &color1, const gcn::Color &color2) +{ + mForegroundColor = color1; + mForegroundColor2 = color2; } void ProgressBar::render(Graphics *graphics) @@ -198,7 +211,7 @@ void ProgressBar::render(Graphics *graphics) // The bar if (mProgress > 0) { - graphics->setColor(mColor); + graphics->setColor(mBackgroundColor); const unsigned int pad = 2 * mFillPadding; const int maxWidth = mDimension.width - pad; int width = static_cast(mProgress * static_cast(maxWidth)); @@ -220,7 +233,7 @@ void ProgressBar::render(Graphics *graphics) const int textX = mDimension.width / 2; const int textY = (mDimension.height - font->getHeight()) / 2; - graphics->setColorAll(mForegroundColor, mOutlineColor); + graphics->setColorAll(mForegroundColor, mForegroundColor2); font->drawString(graphics, mText, textX - font->getWidth(mText) / 2, textY); -- cgit v1.2.3-60-g2f50