From 76c98ce0c8e78778f73d6a5728441897e134fb9e Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 22 Apr 2013 12:16:20 +0300 Subject: Improve a bit look in character selection window. Add selection skin for playerbox. New theme file: playerboxselected.xml --- src/gui/widgets/characterviewsmall.cpp | 112 +++++++++++++++++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 src/gui/widgets/characterviewsmall.cpp (limited to 'src/gui/widgets/characterviewsmall.cpp') diff --git a/src/gui/widgets/characterviewsmall.cpp b/src/gui/widgets/characterviewsmall.cpp new file mode 100644 index 000000000..59cdd8150 --- /dev/null +++ b/src/gui/widgets/characterviewsmall.cpp @@ -0,0 +1,112 @@ +/* + * The ManaPlus Client + * Copyright (C) 2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "gui/widgets/characterviewsmall.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/characterdisplay.h" +#include "gui/widgets/label.h" + +#include "debug.h" + +CharacterViewSmall::CharacterViewSmall(CharSelectDialog *const widget, + std::vector + *const entries, + const int padding) : + CharacterViewBase(widget, padding), + mSelectedEntry(nullptr), + mPrevious(new Button(this, "<", "prev", this)), + mNext(new Button(this, ">", "next", this)), + mNumber(new Label(this, "??")), + mCharacterEntries(entries) +{ + addKeyListener(widget); + if (entries) + { + FOR_EACHP (std::vector::iterator, + it, entries) + { + CharacterDisplay *character = *it; + add(character); + } + show(0); + } + add(mPrevious); + add(mNext); + add(mNumber); + + setHeight(200); +} + +CharacterViewSmall::~CharacterViewSmall() +{ + removeKeyListener(mParent); +} + +void CharacterViewSmall::show(const int i) +{ + const int sz = static_cast(mCharacterEntries->size()); + if (mSelectedEntry) + mSelectedEntry->setVisible(false); + if (i >= sz) + mSelected = 0; + else if (i < 0) + mSelected = mCharacterEntries->size() - 1; + else + mSelected = i; + mSelectedEntry = (*mCharacterEntries)[mSelected]; + mSelectedEntry->setVisible(true); + mNumber->setCaption(strprintf("%d / %d", mSelected + 1, sz)); + mNumber->adjustSize(); +} + +void CharacterViewSmall::resize() +{ + const CharacterDisplay *const firtChar = (*mCharacterEntries)[0]; + const int x = (getWidth() - firtChar->getWidth()) / 2; + const int y = (getHeight() - firtChar->getHeight()) / 2; + FOR_EACHP (std::vector::iterator, + it, mCharacterEntries) + { + (*it)->setPosition(x, y); + } + const int y2 = (getHeight() - mPrevious->getHeight()) / 2; + const int y3 = y2 - 55; + mPrevious->setPosition(x - mPrevious->getWidth() - 10, y3); + mNext->setPosition(getWidth() - x + 10, y3); + mNumber->setPosition(10, y2); +} + +void CharacterViewSmall::action(const gcn::ActionEvent &event) +{ + const std::string &eventId = event.getId(); + if (eventId == "next") + { + mSelected ++; + show(mSelected); + mParent->updateState(); + } + else if (eventId == "prev") + { + mSelected --; + show(mSelected); + mParent->updateState(); + } +} -- cgit v1.2.3-60-g2f50