From 2babe1d6491f5231b0e97349ccb198b92bb90ba9 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 27 Dec 2012 01:22:21 +0300 Subject: Improve draw speed in listboxes. --- src/gui/widgets/avatarlistbox.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/gui/widgets/avatarlistbox.cpp') diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index 5a5027982..d9fe65dfe 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -105,13 +105,11 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics) Graphics *const graphics = static_cast(gcnGraphics); mHighlightColor.a = static_cast(mAlpha * 255.0f); -// graphics->setColor(mHighlightColor); - graphics->setFont(getFont()); + gcn::Font *const font = getFont(); + graphics->setFont(font); const int fontHeight = getFont()->getHeight(); - const gcn::Widget *const parent = mParent; - const std::string name = player_node->getName(); // Draw the list elements @@ -271,9 +269,9 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics) // Draw Name if (a->getType() == MapItem::SEPARATOR) - graphics->drawText(text, mPadding, y + mPadding); + font->drawString(graphics, text, mPadding, y + mPadding); else - graphics->drawText(text, 15 + mPadding, y + mPadding); + font->drawString(graphics, text, 15 + mPadding, y + mPadding); if (a->getDisplayBold()) graphics->setFont(getFont()); -- cgit v1.2.3-60-g2f50