From 847c623239f00a71038a1b8e3ef242c3d97f2272 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 15 Mar 2011 00:34:34 +0200 Subject: Fix mouse pickup. Before pickuptarget was removed while moving to target. --- src/gui/viewport.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/viewport.cpp') diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 4039dc87b..92bd0d80b 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -510,6 +510,7 @@ void Viewport::mouseDragged(gcn::MouseEvent &event) if (get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay) { mLocalWalkTime = tick_time; + player_node->unSetPickUpTarget(); player_node->setDestination(event.getX() + static_cast(mPixelViewX), event.getY() @@ -528,6 +529,7 @@ void Viewport::mouseDragged(gcn::MouseEvent &event) int destY = static_cast((static_cast(event.getY()) + mPixelViewY) / static_cast(mMap->getTileHeight())); + player_node->unSetPickUpTarget(); player_node->setDestination(destX, destY); } } -- cgit v1.2.3-60-g2f50