From 7a7f5905cf19f6a773dcf9bab762b54c16e325f2 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 4 Oct 2012 17:00:40 +0300 Subject: Add support for padding in progress bars. Also fixed progress bars size. New progress bar attributes: fillPadding - padding for will rectangle padding - normal padding for bar --- src/gui/statuswindow.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/gui/statuswindow.cpp') diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp index 2a8c39240..08efc3efa 100644 --- a/src/gui/statuswindow.cpp +++ b/src/gui/statuswindow.cpp @@ -165,13 +165,13 @@ StatusWindow::StatusWindow() : mHpBar = new ProgressBar(max ? static_cast(PlayerInfo::getAttribute(PlayerInfo::HP)) / static_cast(max): - static_cast(0), 80, 15, Theme::PROG_HP); + static_cast(0), 80, 0, Theme::PROG_HP); max = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED); mXpBar = new ProgressBar(max ? static_cast(PlayerInfo::getAttribute(PlayerInfo::EXP)) / static_cast(max): - static_cast(0), 80, 15, Theme::PROG_EXP); + static_cast(0), 80, 0, Theme::PROG_EXP); const bool magicBar = Net::getGameHandler()->canUseMagicBar(); const int job = Net::getPlayerHandler()->getJobLocation() @@ -184,7 +184,7 @@ StatusWindow::StatusWindow() : mMpBar = new ProgressBar(max ? static_cast( PlayerInfo::getAttribute(PlayerInfo::MAX_MP)) / static_cast(max) : static_cast(0), - 80, 15, Net::getPlayerHandler()->canUseMagic() ? + 80, 0, Net::getPlayerHandler()->canUseMagic() ? Theme::PROG_MP : Theme::PROG_NO_MP); } else @@ -214,7 +214,7 @@ StatusWindow::StatusWindow() : { mJobLvlLabel = new Label(strprintf(_("Job: %d"), 0)); mJobLabel = new Label(_("Job:")); - mJobBar = new ProgressBar(0.0f, 80, 15, Theme::PROG_JOB); + mJobBar = new ProgressBar(0.0f, 80, 0, Theme::PROG_JOB); place(5, 0, mJobLvlLabel, 3); place(5, 2, mJobLabel).setPadding(3); -- cgit v1.2.3-70-g09d2