From 466829aef10af6b95d0f443226e8549f4399b567 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 24 Feb 2013 17:42:28 +0300 Subject: Add particle effect support for skill levelup. New option skillLevelUpEffectId --- src/gui/skilldialog.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/gui/skilldialog.h') diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index cf2b518e2..968e171d9 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -32,7 +32,7 @@ #include const int SKILL_MIN_ID = 200000; -const int SKILL_VAR_MIN_ID = 1000000; +const unsigned int SKILL_VAR_MIN_ID = 1000000; class Button; class Label; @@ -148,6 +148,8 @@ class SkillDialog final : public Window, public gcn::ActionListener void updateQuest(const int var, const int val); + void playUpdateEffect(const int id); + private: typedef std::map SkillMap; SkillMap mSkills; -- cgit v1.2.3-60-g2f50