From 27300ff284bbed3b6bce938071c3982e4a757680 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 29 Jun 2011 21:49:11 +0300 Subject: Fix deleting character if nick not saved. --- src/gui/serverdialog.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gui/serverdialog.cpp') diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index 0dc817646..140e4b629 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -236,12 +236,13 @@ ServerDialog::ServerDialog(ServerInfo *serverInfo, const std::string &dir): mPersistentIPCheckBox(0) { if (isSafeMode) - setCaption("Choose Your Server *** SAFE MODE ***"); + setCaption(_("Choose Your Server *** SAFE MODE ***")); setWindowName("ServerDialog"); Label *serverLabel = new Label(_("Server:")); Label *portLabel = new Label(_("Port:")); + mServerNameField = new TextField(mServerInfo->hostname); mPortField = new TextField(toString(mServerInfo->port)); mPersistentIPCheckBox = new CheckBox(_("Use same ip for game sub servers"), -- cgit v1.2.3-70-g09d2