From 0d5fa0bc658e46269128bf23a9e981dfd9169de6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 18 May 2014 16:35:36 +0300 Subject: Use mouseeventtype in mouseinput. --- src/gui/sdlinput.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/gui/sdlinput.cpp') diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index aa8824bbd..846cb34f4 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -166,9 +166,9 @@ void SDLInput::pushInput(const SDL_Event &event) #endif mouseInput.setButton(static_cast(-1)); if (y > 0) - mouseInput.setType(MouseInput::WHEEL_MOVED_UP); + mouseInput.setType(MouseEventType::WHEEL_MOVED_UP); else - mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN); + mouseInput.setType(MouseEventType::WHEEL_MOVED_DOWN); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); } @@ -204,12 +204,12 @@ void SDLInput::pushInput(const SDL_Event &event) #ifndef USE_SDL2 if (event.button.button == SDL_BUTTON_WHEELDOWN) - mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN); + mouseInput.setType(MouseEventType::WHEEL_MOVED_DOWN); else if (event.button.button == SDL_BUTTON_WHEELUP) - mouseInput.setType(MouseInput::WHEEL_MOVED_UP); + mouseInput.setType(MouseEventType::WHEEL_MOVED_UP); else #endif - mouseInput.setType(MouseInput::PRESSED); + mouseInput.setType(MouseEventType::PRESSED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); break; @@ -231,7 +231,7 @@ void SDLInput::pushInput(const SDL_Event &event) #endif #endif mouseInput.setButton(convertMouseButton(event.button.button)); - mouseInput.setType(MouseInput::RELEASED); + mouseInput.setType(MouseEventType::RELEASED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); break; @@ -252,7 +252,7 @@ void SDLInput::pushInput(const SDL_Event &event) #endif #endif mouseInput.setButton(MouseButton::EMPTY); - mouseInput.setType(MouseInput::MOVED); + mouseInput.setType(MouseEventType::MOVED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); break; @@ -272,7 +272,7 @@ void SDLInput::pushInput(const SDL_Event &event) mouseInput.setX(-1); mouseInput.setY(-1); mouseInput.setButton(MouseButton::EMPTY); - mouseInput.setType(MouseInput::MOVED); + mouseInput.setType(MouseEventType::MOVED); mMouseInputQueue.push(mouseInput); } } @@ -531,10 +531,10 @@ void SDLInput::simulateMouseClick(const int x, const int y, mouseInput.setY(y); mouseInput.setReal(x, y); mouseInput.setButton(button); - mouseInput.setType(MouseInput::PRESSED); + mouseInput.setType(MouseEventType::PRESSED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); - mouseInput.setType(MouseInput::RELEASED); + mouseInput.setType(MouseEventType::RELEASED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); } -- cgit v1.2.3-70-g09d2