From bcde3a79a38aba8ca9e3ab7f4dea13ad8da33a54 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 24 Feb 2013 15:07:58 +0300 Subject: Replace newQuestSfx and completeQuestSfx to newQuestEffectId and completeQuestEffectId. Now in new/complete quest possible play also particle effects. --- src/gui/questswindow.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/questswindow.h') diff --git a/src/gui/questswindow.h b/src/gui/questswindow.h index b4a46aafc..884b488c4 100644 --- a/src/gui/questswindow.h +++ b/src/gui/questswindow.h @@ -83,6 +83,8 @@ class QuestsWindow final : public Window, public gcn::ActionListener std::vector mQuestLinks; Image *mCompleteIcon; Image *mIncompleteIcon; + int mNewQuestEffectId; + int mCompleteQuestEffectId; }; extern QuestsWindow *questsWindow; -- cgit v1.2.3-60-g2f50