From 5ac88f3197be965804827751e8679cc6dd59b188 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 10 May 2017 01:21:18 +0300 Subject: Add chat command for move monster in priority attack list into one position up. --- src/gui/popups/popupmenu.cpp | 38 ++++---------------------------------- 1 file changed, 4 insertions(+), 34 deletions(-) (limited to 'src/gui/popups') diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index d1d5ddd8a..aa5a05625 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1239,37 +1239,6 @@ void PopupMenu::handleLink(const std::string &link, dialog->setActionEventId("ok"); dialog->addActionListener(&mPlayerListener); } - else if (link == "priority moveup") - { - if (actorManager) - { - const int idx = actorManager-> - getPriorityAttackMobIndex(mName); - if (idx > 0) - { - std::list mobs - = actorManager->getPriorityAttackMobs(); - std::list::iterator it = mobs.begin(); - std::list::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == mName) - { - -- it2; - mobs.splice(it2, mobs, it); - actorManager->setPriorityAttackMobs(mobs); - actorManager->rebuildPriorityAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow) - socialWindow->updateAttackFilter(); - } - } - } else if (link == "priority movedown") { if (localPlayer && actorManager) @@ -2099,9 +2068,10 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y, const int size = actorManager->getPriorityAttackMobsSize(); if (idx > 0) { - // TRANSLATORS: popup menu item - // TRANSLATORS: move attack target up - mBrowserBox->addRow("priority moveup", _("Move up")); + mBrowserBox->addRow("/movepriorityattackup 'NAME'", + // TRANSLATORS: popup menu item + // TRANSLATORS: move attack target up + _("Move up")); } if (idx + 1 < size) { -- cgit v1.2.3-60-g2f50