From 7c79aa2b8e484319e3e511fa21db6d2448347024 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 27 Aug 2012 21:18:46 +0300 Subject: Add const to more classes. --- src/gui/npcdialog.cpp | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) (limited to 'src/gui/npcdialog.cpp') diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index 166cef5b1..85228c19a 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -59,7 +59,7 @@ NpcDialog::DialogList NpcDialog::instances; -NpcDialog::NpcDialog(int npcId) : +NpcDialog::NpcDialog(const int npcId) : Window(_("NPC"), false, nullptr, "npc.xml"), mNpcId(npcId), mLogInteraction(config.getBoolValue("logNpcInGui")), @@ -140,7 +140,7 @@ NpcDialog::NpcDialog(int npcId) : mPlusButton = new Button(_("+"), "inc", this); mMinusButton = new Button(_("-"), "dec", this); - gcn::Font *fnt = mButton->getFont(); + const gcn::Font *const fnt = mButton->getFont(); int width = std::max(fnt->getWidth(CAPTION_WAITING), fnt->getWidth(CAPTION_NEXT)); width = std::max(width, fnt->getWidth(CAPTION_CLOSE)); @@ -226,7 +226,7 @@ void NpcDialog::setText(const std::string &text) } */ -void NpcDialog::addText(const std::string &text, bool save) +void NpcDialog::addText(const std::string &text, const bool save) { if (save || mLogInteraction) { @@ -279,7 +279,7 @@ void NpcDialog::action(const gcn::ActionEvent &event) if (mInputState == NPC_INPUT_LIST) { unsigned char choice = 0; - int selectedIndex = mItemList->getSelected(); + const int selectedIndex = mItemList->getSelected(); if (selectedIndex >= static_cast(mItems.size()) || selectedIndex < 0 @@ -395,7 +395,7 @@ void NpcDialog::addChoice(const std::string &choice) void NpcDialog::parseListItems(const std::string &itemString) { std::istringstream iss(itemString); - ResourceManager *resman = ResourceManager::getInstance(); + ResourceManager *const resman = ResourceManager::getInstance(); std::string tmp; while (getline(iss, tmp, ':')) @@ -409,7 +409,8 @@ void NpcDialog::parseListItems(const std::string &itemString) else { mItems.push_back(tmp.substr(pos + 1)); - Image *img = resman->getImage(paths.getStringValue("guiIcons") + Image *const img = resman->getImage( + paths.getStringValue("guiIcons") + tmp.substr(0, pos) + ".png"); mImages.push_back(img); } @@ -464,7 +465,8 @@ bool NpcDialog::isAnyInputFocused() return false; } -void NpcDialog::integerRequest(int defaultValue, int min, int max) +void NpcDialog::integerRequest(const int defaultValue, const int min, + const int max) { mActionState = NPC_ACTION_INPUT; mInputState = NPC_INPUT_INTEGER; @@ -474,7 +476,7 @@ void NpcDialog::integerRequest(int defaultValue, int min, int max) buildLayout(); } -void NpcDialog::move(int amount) +void NpcDialog::move(const int amount) { if (mActionState != NPC_ACTION_INPUT) return; @@ -687,9 +689,9 @@ void NpcDialog::restoreCamera() mCameraMode = -1; } -void NpcDialog::showAvatar(int avatarId) +void NpcDialog::showAvatar(const int avatarId) { - bool needShow = (avatarId != 0); + const bool needShow = (avatarId != 0); if (needShow) { delete mAvatarBeing; @@ -698,13 +700,11 @@ void NpcDialog::showAvatar(int avatarId) if (!mAvatarBeing->empty()) { mAvatarBeing->logic(); - Sprite *sprite = mAvatarBeing->getSprite(0); + const Sprite *const sprite = mAvatarBeing->getSprite(0); if (sprite) { - int width = sprite->getWidth() + 2 * getPadding(); - mPlayerBox->setWidth(width); - int height = sprite->getHeight() + 2 * getPadding(); - mPlayerBox->setHeight(height); + mPlayerBox->setWidth(sprite->getWidth() + 2 * getPadding()); + mPlayerBox->setHeight(sprite->getHeight() + 2 * getPadding()); } } } @@ -725,16 +725,16 @@ void NpcDialog::showAvatar(int avatarId) } } -void NpcDialog::setAvatarDirection(uint8_t direction) +void NpcDialog::setAvatarDirection(const uint8_t direction) { - Being *being = mPlayerBox->getBeing(); + Being *const being = mPlayerBox->getBeing(); if (being) being->setDirection(direction); } -void NpcDialog::setAvatarAction(int actionId) +void NpcDialog::setAvatarAction(const int actionId) { - Being *being = mPlayerBox->getBeing(); + Being *const being = mPlayerBox->getBeing(); if (being) being->setAction(static_cast(actionId)); } @@ -747,7 +747,7 @@ void NpcDialog::logic() mAvatarBeing->logic(); if (mPlayerBox->getWidth() < static_cast(3 * getPadding())) { - Sprite *sprite = mAvatarBeing->getSprite(0); + const Sprite *const sprite = mAvatarBeing->getSprite(0); if (sprite) { mPlayerBox->setWidth(sprite->getWidth() + 2 * getPadding()); -- cgit v1.2.3-60-g2f50