From 6dc1f5e0b68cf390f7938329b50a9b28bd187862 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 1 Feb 2015 23:48:15 +0300 Subject: Set correct vending status to local player. Allow buy from vending shop. --- src/gui/models/shopitems.h | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'src/gui/models/shopitems.h') diff --git a/src/gui/models/shopitems.h b/src/gui/models/shopitems.h index f0db94e3a..d3d4a44fc 100644 --- a/src/gui/models/shopitems.h +++ b/src/gui/models/shopitems.h @@ -59,11 +59,11 @@ class ShopItems final : public ListModel /** * Adds an item to the list. */ - void addItem(const int id, - const int type, - const unsigned char color, - const int amount, - const int price); + ShopItem *addItem(const int id, + const int type, + const unsigned char color, + const int amount, + const int price); /** * Adds an item to the list (used by sell dialog). Looks for @@ -74,18 +74,18 @@ class ShopItems final : public ListModel * @param quantity number of available copies of the item * @param price price of the item */ - void addItem2(const int inventoryIndex, - const int id, - const int type, - const unsigned char color, - const int amount, - const int price); - - void addItemNoDup(const int id, - const int type, - const unsigned char color, - const int amount, - const int price); + ShopItem *addItem2(const int inventoryIndex, + const int id, + const int type, + const unsigned char color, + const int amount, + const int price); + + ShopItem *addItemNoDup(const int id, + const int type, + const unsigned char color, + const int amount, + const int price); /** * Returns the number of items in the shop. -- cgit v1.2.3-60-g2f50