From 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 2 Jan 2011 01:48:38 +0200 Subject: Initial commit. This code based on mana client http://www.gitorious.org/mana/mana and my private repository. --- src/gui/gui.h | 148 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 148 insertions(+) create mode 100644 src/gui/gui.h (limited to 'src/gui/gui.h') diff --git a/src/gui/gui.h b/src/gui/gui.h new file mode 100644 index 000000000..b4ddfc299 --- /dev/null +++ b/src/gui/gui.h @@ -0,0 +1,148 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef GUI_H +#define GUI_H + +#include "guichanfwd.h" + +#include + +class Graphics; +class GuiConfigListener; +class ImageSet; +class SDLInput; + +/** + * \defgroup GUI Core GUI related classes (widgets) + */ + +/** + * \defgroup Interface User interface related classes (windows, dialogs) + */ + +/** + * Main GUI class. + * + * \ingroup GUI + */ +class Gui : public gcn::Gui +{ + public: + /** + * Constructor. + */ + Gui(Graphics *screen); + + /** + * Destructor. + */ + ~Gui(); + + /** + * Performs logic of the GUI. Overridden to track mouse pointer + * activity. + */ + void logic(); + + /** + * Draws the whole Gui by calling draw functions down in the + * Gui hierarchy. It also draws the mouse pointer. + */ + void draw(); + + gcn::FocusHandler *getFocusHandler() const + { return mFocusHandler; } + + /** + * Return game font. + */ + gcn::Font *getFont() const + { return mGuiFont; } + + /** + * Return help font. + */ + gcn::Font *getHelpFont() const + { return mHelpFont; } + + /** + * Return the Font used for "Info Particles", i.e. ones showing, what + * you picked up, etc. + */ + gcn::Font *getInfoParticleFont() const + { return mInfoParticleFont; } + + /** + * Sets whether a custom cursor should be rendered. + */ + void setUseCustomCursor(bool customCursor); + + /** + * Sets which cursor should be used. + */ + void setCursorType(int index) + { mCursorType = index; } + + void updateFonts(); + + /** + * Cursors are in graphic order from left to right. + * CURSOR_POINTER should be left untouched. + * CURSOR_TOTAL should always be last. + */ + enum + { + CURSOR_POINTER = 0, + CURSOR_RESIZE_ACROSS, + CURSOR_RESIZE_DOWN, + CURSOR_RESIZE_DOWN_LEFT, + CURSOR_RESIZE_DOWN_RIGHT, + CURSOR_FIGHT, + CURSOR_PICKUP, + CURSOR_TALK, + CURSOR_TOTAL + }; + + protected: + void handleMouseMoved(const gcn::MouseInput &mouseInput); + + private: + GuiConfigListener *mConfigListener; + gcn::Font *mGuiFont; /**< The global GUI font */ + gcn::Font *mInfoParticleFont; /**< Font for Info Particles*/ + gcn::Font *mHelpFont; /**< Font for Help Window*/ + bool mCustomCursor; /**< Show custom cursor */ + ImageSet *mMouseCursors; /**< Mouse cursor images */ + float mMouseCursorAlpha; + int mMouseInactivityTimer; + int mCursorType; +}; + +extern Gui *gui; /**< The GUI system */ +extern SDLInput *guiInput; /**< GUI input */ + +/** + * Bolded text font + */ +extern gcn::Font *boldFont; + +#endif // GUI_H -- cgit v1.2.3-70-g09d2