From e3682e2cdcb59c36792f6f9c39569e0af01088f0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 25 May 2015 01:58:52 +0300 Subject: Dont set global color variables before drawing text. This allow not set actual OpenGL color on each call because it useless for drawing text. --- src/gui/gui.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/gui/gui.cpp') diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 66d72af7b..d54a924f1 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -471,8 +471,10 @@ void Gui::draw() { const int posX = mouseX - mGuiFont->getWidth(str) / 2; const int posY = mouseY + (image ? image->mBounds.h / 2 : 0); - mGraphics->setColorAll(mForegroundColor, mForegroundColor2); - mGuiFont->drawString(mGraphics, str, posX, posY); + mGuiFont->drawString(mGraphics, + mForegroundColor, mForegroundColor2, + str, + posX, posY); } } if (image) -- cgit v1.2.3-60-g2f50