From d5893e9326a529bcba55185024a9373a8d4096ba Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 14 Nov 2011 04:44:27 +0300 Subject: Add equipment window background images. Based on images from mana client. --- src/gui/equipmentwindow.h | 23 ++++++++++++++++++++--- 1 file changed, 20 insertions(+), 3 deletions(-) (limited to 'src/gui/equipmentwindow.h') diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index cadf27620..b7d71d49f 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -25,11 +25,14 @@ #include "equipment.h" #include "guichanfwd.h" +#include "localconsts.h" #include "gui/widgets/window.h" #include "utils/xml.h" +#include "resources/image.h" + #include #include @@ -42,10 +45,23 @@ class Being; class Inventory; +class Image; +class ImageSet; class Item; class ItemPopup; class PlayerBox; +struct EquipmentBox +{ + EquipmentBox(int x0, int y0, Image *img) : + x(x0), y(y0), image(img) + { } + + int x; + int y; + Image *image; +}; + /** * Equipment dialog. * @@ -96,13 +112,13 @@ class EquipmentWindow : public Window, public gcn::ActionListener void fillDefault(); - void addBox(int idx, int x, int y); + void addBox(int idx, int x, int y, int imageIndex); void loadWindow(xmlNodePtr windowNode); void loadPlayerBox(xmlNodePtr playerBoxNode); - void loadSlot(xmlNodePtr slotNode); + void loadSlot(xmlNodePtr slotNode, ImageSet *imageset); int parseSlotName(std::string name); @@ -114,8 +130,9 @@ class EquipmentWindow : public Window, public gcn::ActionListener int mSelected; /**< Index of selected item. */ bool mForing; + ImageSet *mImageSet; Being *mBeing; - std::vector*> mBoxes; + std::vector mBoxes; gcn::Color mHighlightColor; gcn::Color mBorderColor; }; -- cgit v1.2.3-60-g2f50