From 1e760aaa1ca5b56b6c5355ab8c8d01ed5be4cfb5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 4 May 2013 15:26:20 +0300 Subject: Add outline for label default color. --- src/gui/equipmentwindow.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/equipmentwindow.cpp') diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 964181c10..db082e3be 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -69,6 +69,7 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment, mHighlightColor(getThemeColor(Theme::HIGHLIGHT)), mBorderColor(getThemeColor(Theme::BORDER)), mLabelsColor(getThemeColor(Theme::LABEL)), + mLabelsColor2(getThemeColor(Theme::LABEL_OUTLINE)), mSlotBackground(), mSlotHighlightedBackground(), mVertexes(new ImageCollection), @@ -224,6 +225,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) if (i == EQUIP_PROJECTILE_SLOT) { g->setColor(mLabelsColor); + g->setColor2(mLabelsColor2); const std::string str = toString(item->getQuantity()); font->drawString(g, str, box->x + (mBoxSize - font->getWidth(str)) / 2, -- cgit v1.2.3-60-g2f50