From 2ab3f0d8d04374b330c91a9f065efa0f526d7824 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 1 Sep 2013 20:50:30 +0300 Subject: add software renderer for SDL2. before it used default renderer with software flags. --- src/graphicsmanager.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/graphicsmanager.cpp') diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index 1c6f81233..471bcb630 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -43,11 +43,13 @@ #include "render/graphics.h" #include "render/renderers.h" +#include "render/sdl2softwaregraphics.h" #include "render/sdlgraphics.h" #include "resources/fboinfo.h" #include "resources/imagehelper.h" #include "resources/openglimagehelper.h" +#include "resources/sdl2softwareimagehelper.h" #include "resources/sdlimagehelper.h" #include "resources/surfaceimagehelper.h" @@ -231,13 +233,15 @@ void GraphicsManager::initGraphics(const bool noOpenGL) switch (useOpenGL) { case RENDER_SOFTWARE: - imageHelper = new SDLImageHelper; #ifdef USE_SDL2 + imageHelper = new SDL2SoftwareImageHelper; surfaceImageHelper = new SurfaceImageHelper; + mainGraphics = new SDL2SoftwareGraphics; #else + imageHelper = new SDLImageHelper; surfaceImageHelper = imageHelper; -#endif mainGraphics = new SDLGraphics; +#endif mUseTextureSampler = false; break; case RENDER_NORMAL_OPENGL: -- cgit v1.2.3-60-g2f50