From 57e10676912d5506ff3cab9edbb77335828d597c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 22 Jul 2014 00:24:58 +0300 Subject: move "change imitation mode" option into gamemodifiers. --- src/gamemodifiers.cpp | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) (limited to 'src/gamemodifiers.cpp') diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp index 5ce9dd63b..bb1907a37 100644 --- a/src/gamemodifiers.cpp +++ b/src/gamemodifiers.cpp @@ -46,6 +46,7 @@ GameModifiers::GameModifiers() settings.pickUpType = config.getIntValue("pickUpType"); settings.magicAttackType = config.getIntValue("magicAttackType"); settings.pvpAttackType = config.getIntValue("pvpAttackType"); + settings.imitationMode = config.getIntValue("imitationMode"); } GameModifiers::~GameModifiers() @@ -410,3 +411,27 @@ std::string GameModifiers::getPvpAttackTypeString() return gettext(getVarItem(&pvpAttackTypeStrings[0], settings.pvpAttackType, pvpAttackTypeSize)); } + +const unsigned imitationModeSize = 2; + +void GameModifiers::changeImitationMode(const bool forward) +{ + changeMode(&settings.imitationMode, imitationModeSize, "imitationMode", + &GameModifiers::getImitationModeString, 0, true, forward); +} + +static const char *const imitationModeStrings[] = +{ + // TRANSLATORS: imitation type in status bar + N_("(D) default imitation"), + // TRANSLATORS: imitation type in status bar + N_("(O) outfits imitation"), + // TRANSLATORS: imitation type in status bar + N_("(?) imitation") +}; + +std::string GameModifiers::getImitationModeString() +{ + return gettext(getVarItem(&imitationModeStrings[0], + settings.imitationMode, imitationModeSize)); +} -- cgit v1.2.3-60-g2f50