From e7537ca6033a13ff1d21aac4a61a49ef325684b6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Sep 2017 18:57:19 +0300 Subject: Move imagewriter into utils directory and rename to pnglib. --- src/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index ad819230b..e09e6c92f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -110,7 +110,6 @@ #include "particle/particleengine.h" #include "resources/delayedmanager.h" -#include "resources/imagewriter.h" #include "resources/mapreader.h" #include "resources/screenshothelper.h" @@ -125,6 +124,7 @@ #include "utils/delete2.h" #include "utils/foreach.h" #include "utils/gettext.h" +#include "utils/pnglib.h" #include "utils/sdlcheckutils.h" #include "utils/timer.h" @@ -606,7 +606,7 @@ bool Game::saveScreenshot(SDL_Surface *const screenshot, } const std::string fileNameStr = filename.str(); - const bool success = ImageWriter::writePNG(screenshot, fileNameStr); + const bool success = PngLib::writePNG(screenshot, fileNameStr); #ifdef __native_client__ std::string nacScreenshotlDir = fileNameStr; cutFirst(nacScreenshotlDir, "/persistent"); -- cgit v1.2.3-60-g2f50