From dbafe294280e06d0193f5de330796cf6a2a25732 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 29 Mar 2011 16:03:07 +0300 Subject: Save chat settings even in network errors. --- src/game.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index c087046d0..bcbbefc4a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -500,6 +500,8 @@ void Game::logic() map->saveExtraLayer(); } Client::closeDialogs(); + if (chatWindow) + chatWindow->saveState(); disconnectedDialog = new OkDialog(_("Network Error"), errorMessage, false); disconnectedDialog->addActionListener(&errorListener); -- cgit v1.2.3-60-g2f50