From b7d3acab99fe4975d4598b6c9ac1ad88edfa8506 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 10 Nov 2015 20:37:02 +0300 Subject: Add support for casting status effect on ground. --- src/game.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 9fe4c2508..776dd8621 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -439,6 +439,8 @@ Game::~Game() delete2(actorManager) if (client->getState() != STATE_CHANGE_MAP) delete2(localPlayer) + if (effectManager) + effectManager->clear(); delete2(effectManager) delete2(particleEngine) delete2(viewport) @@ -622,6 +624,8 @@ void Game::slowLogic() config.writeUpdated(); serverConfig.writeUpdated(); } + if (effectManager) + effectManager->logic(); } if (mainGraphics->getOpenGL()) -- cgit v1.2.3-60-g2f50