From a7d7346b9eb3fa62a8912e31d5c00f8e05390425 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 14 Apr 2013 11:27:04 +0300 Subject: some more style fixes from cpplint. --- src/game.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 105be45cf..9a6f3b006 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -331,7 +331,7 @@ static void destroyGuiWindows() guildManager->clear(); del_0(windowMenu); - del_0(localChatTab) // Need to do this first, so it can remove itself + del_0(localChatTab) // Need to do this first, so it can remove itself del_0(debugChatTab) del_0(tradeChatTab) del_0(battleChatTab) @@ -603,7 +603,7 @@ void Game::slowLogic() if (!Net::getGameHandler()->isConnected()) { if (Client::getState() == STATE_CHANGE_MAP) - return; // Not a problem here + return; // Not a problem here if (Client::getState() != STATE_ERROR) { @@ -956,7 +956,7 @@ void Game::handleInput() switch (event.type) { case SDL_VIDEORESIZE: - // Let the client deal with this one (it'll + // Let the client deal with this one (it'll // pass down from there) Client::resize(event.resize.w, event.resize.h); break; @@ -977,7 +977,7 @@ void Game::handleInput() break; } BLOCK_END("Game::handleInput 2") - } // End while + } // End while // If the user is configuring the keys then don't respond. if (!player_node || !keyboard.isEnabled() || player_node->getAway()) -- cgit v1.2.3-60-g2f50