From 46106e962bee32271ee644224c5ac525eb32f888 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 4 Mar 2013 02:58:12 +0300 Subject: Add different effects to npc depend on qests status (evol only) --- src/game.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index fa93f4d84..6f569f69a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1062,6 +1062,9 @@ void Game::changeMap(const std::string &mapPath) delete mCurrentMap; mCurrentMap = newMap; + if (questsWindow) + questsWindow->setMap(mCurrentMap); + #ifdef USE_MUMBLE if (mumbleManager) mumbleManager->setMap(mapPath); -- cgit v1.2.3-60-g2f50