From ea0b61e18f36f28806940b00a2cddaef912c3340 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 13 May 2014 01:04:05 +0300 Subject: Move actor type into separate file. --- src/flooritem.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/flooritem.h') diff --git a/src/flooritem.h b/src/flooritem.h index 65fdbcfb4..c884d8db3 100644 --- a/src/flooritem.h +++ b/src/flooritem.h @@ -52,8 +52,8 @@ class FloorItem final : public ActorSprite void postInit(Map *const map, int subX, int subY); - Type getType() const override final A_WARN_UNUSED - { return FLOOR_ITEM; } + ActorType::Type getType() const override final A_WARN_UNUSED + { return ActorType::FLOOR_ITEM; } void draw(Graphics *const graphics, const int offsetX, const int offsetY) const override final; -- cgit v1.2.3-60-g2f50