From 3b4ffd7199d990d1cbd0e7cbe23fa41f04d38e74 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 5 Apr 2017 19:03:59 +0300 Subject: Add chat command for translate message from player language to english. Also add po field into languages.xml. --- src/dyetool/actions/chat.cpp | 1 + src/dyetool/client.cpp | 2 ++ 2 files changed, 3 insertions(+) (limited to 'src/dyetool') diff --git a/src/dyetool/actions/chat.cpp b/src/dyetool/actions/chat.cpp index 150f3d7fb..940ded31c 100644 --- a/src/dyetool/actions/chat.cpp +++ b/src/dyetool/actions/chat.cpp @@ -61,5 +61,6 @@ impHandlerVoid(chatGuildTab) impHandlerVoid(hat) impHandlerVoid(chatClipboard) impHandlerVoid(guildNotice) +impHandlerVoid(translate) } // namespace Actions diff --git a/src/dyetool/client.cpp b/src/dyetool/client.cpp index f618db321..cf3fceed6 100644 --- a/src/dyetool/client.cpp +++ b/src/dyetool/client.cpp @@ -282,6 +282,7 @@ void Client::gameInit() VirtFs::mountDir(settings.localDataDir, Append_false); TranslationManager::loadCurrentLang(); + TranslationManager::loadDictionaryLang(); #ifdef ENABLE_CUSTOMNLS TranslationManager::loadGettextLang(); #endif // ENABLE_CUSTOMNLS @@ -662,6 +663,7 @@ int Client::gameExec() paths.setDefaultValues(getPathsDefaults()); initPaths(); TranslationManager::loadCurrentLang(); + TranslationManager::loadDictionaryLang(); if (desktop) desktop->reloadWallpaper(); -- cgit v1.2.3-60-g2f50