From d8fca9f196ad59be5b211325ac2d70e29379e825 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 5 Oct 2012 23:39:39 +0300 Subject: Fix default particle effects in attacks. Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1) --- src/defaults.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/defaults.cpp') diff --git a/src/defaults.cpp b/src/defaults.cpp index fd6feeee9..49b683a37 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -321,6 +321,7 @@ DefaultsData* getPathsDefaults() AddDEF("particles", "graphics/particles/"); AddDEF("levelUpEffectFile", "levelup.particle.xml"); AddDEF("portalEffectFile", "warparea.particle.xml"); + AddDEF("effectId", -1); AddDEF("hitEffectId", 26); AddDEF("criticalHitEffectId", 28); -- cgit v1.2.3-60-g2f50