From 3c404128c4669a1f4f190e20a89553677717fc50 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 23 Sep 2016 22:01:44 +0300 Subject: Add missing comments into defines. --- src/client.cpp | 145 +++++++++++++++++++-------------------------------------- 1 file changed, 47 insertions(+), 98 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 64297d599..080d83846 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -96,7 +96,7 @@ #ifdef TMWA_SUPPORT #include "net/tmwa/guildmanager.h" -#endif +#endif // TMWA_SUPPORT #include "particle/particleengine.h" @@ -141,7 +141,7 @@ #include "utils/mrand.h" #ifdef ANDROID #include "utils/paths.h" -#endif +#endif // ANDROID #include "utils/physfstools.h" #include "utils/sdlcheckutils.h" #include "utils/timer.h" @@ -154,34 +154,34 @@ #ifdef USE_OPENGL #include "test/testlauncher.h" #include "test/testmain.h" -#else +#else // USE_OPENGL #include "configuration.h" -#endif +#endif // USE_OPENGL #ifdef WIN32 #include #include "utils/specialfolder.h" #undef ERROR -#endif +#endif // WIN32 #ifdef ANDROID #ifndef USE_SDL2 #include #include -#endif -#endif +#endif // USE_SDL2 +#endif // ANDROID #include #ifdef USE_MUMBLE #include "mumblemanager.h" -#endif +#endif // USE_MUMBLE #ifdef USE_SDL2 #include -#else +#else // USE_SDL2 #include -#endif +#endif // USE_SDL2 #include "debug.h" @@ -237,7 +237,7 @@ Client::Client() : mPerfomanceButton(nullptr), #ifdef ANDROID mCloseButton(nullptr), -#endif +#endif // ANDROID mState(State::CHOOSE_SERVER), mOldState(State::START), mSkin(nullptr), @@ -291,7 +291,8 @@ void Client::gameInit() #ifdef USE_FUZZER Fuzzer::init(); -#endif +#endif // USE_FUZZER + if (settings.options.test.empty()) ConfigManager::backupConfig("config.xml"); ConfigManager::initConfiguration(); @@ -309,7 +310,7 @@ void Client::gameInit() #ifndef ANDROID if (settings.options.test.empty()) ConfigManager::storeSafeParameters(); -#endif +#endif // ANDROID ResourceManager::init(); if (!resourceManager->setWriteDir(settings.localDataDir)) @@ -351,20 +352,22 @@ void Client::gameInit() PacketLimiter::initPacketLimiter(); #ifndef USE_SDL2 SDL_EnableUNICODE(1); -#endif +#endif // USE_SDL2 + WindowManager::applyKeyRepeat(); // disable unused SDL events #ifndef USE_SDL2 SDL_EventState(SDL_VIDEOEXPOSE, SDL_IGNORE); -#endif +#endif // USE_SDL2 + SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); SDL_EventState(SDL_USEREVENT, SDL_IGNORE); #ifdef WIN32 Dirs::extractDataDir(); Dirs::mountDataDir(); -#endif +#endif // WIN32 WindowManager::setIcon(); ConfigManager::checkConfigVersion(); @@ -372,15 +375,17 @@ void Client::gameInit() Cpu::detect(); #if defined(USE_OPENGL) #if !defined(ANDROID) && !defined(__APPLE__) && \ -!defined(__native_client__) && !defined(UNITTESTS) + !defined(__native_client__) && !defined(UNITTESTS) if (!settings.options.safeMode && settings.options.test.empty() && !config.getBoolValue("videodetected")) { graphicsManager.detectVideoSettings(); } -#endif -#endif +#endif // !defined(ANDROID) && !defined(__APPLE__) && + // !defined(__native_client__) && !defined(UNITTESTS) +#endif // defined(USE_OPENGL) + updateEnv(); initGraphics(); @@ -389,7 +394,7 @@ void Client::gameInit() #ifndef WIN32 Dirs::extractDataDir(); Dirs::mountDataDir(); -#endif +#endif // WIN32 Dirs::updateDataPath(); @@ -405,7 +410,7 @@ void Client::gameInit() TranslationManager::loadCurrentLang(); #ifdef ENABLE_CUSTOMNLS TranslationManager::loadGettextLang(); -#endif +#endif // ENABLE_CUSTOMNLS WindowManager::initTitle(); @@ -499,13 +504,13 @@ void Client::gameInit() #ifdef ANDROID #ifndef USE_SDL2 WindowManager::updateScreenKeyboard(SDL_GetScreenKeyboardHeight(nullptr)); -#endif -#endif +#endif // USE_SDL2 +#endif // ANDROID #ifdef USE_MUMBLE if (!mumbleManager) mumbleManager = new MumbleManager(); -#endif +#endif // USE_MUMBLE mSkin = theme->load("windowmenu.xml", ""); if (mSkin) @@ -642,7 +647,7 @@ void Client::gameClear() #ifdef USE_MUMBLE delete2(mumbleManager); -#endif +#endif // USE_MUMBLE PlayerInfo::deinit(); @@ -712,7 +717,8 @@ void Client::gameClear() #ifdef DEBUG_CONFIG config.enableKeyLogging(); -#endif +#endif // DEBUG_CONFIG + config.removeOldKeys(); config.write(); serverConfig.write(); @@ -725,12 +731,12 @@ void Client::gameClear() #ifdef USE_PROFILER Perfomance::clear(); -#endif +#endif // USE_PROFILER #ifdef DEBUG_OPENGL_LEAKS if (logger) logger->log("textures left: %d", textures_count); -#endif +#endif // DEBUG_OPENGL_LEAKS delete2(chatLogger); TranslationManager::close(); @@ -749,9 +755,10 @@ int Client::testsExec() TestLauncher launcher(settings.options.test); return launcher.exec(); } -#else +#else // USE_OPENGL + return 0; -#endif +#endif // USE_OPENGL } #define ADDBUTTON(var, object) var = object; \ @@ -759,7 +766,6 @@ int Client::testsExec() var->setPosition(x, mButtonPadding); \ top->add(var); - void Client::stateConnectGame1() { if (gameHandler && @@ -828,11 +834,11 @@ void Client::stateConnectServer1() #ifdef USE_MUMBLE if (mumbleManager) mumbleManager->setServer(mCurrentServer.hostname); -#endif +#endif // USE_MUMBLE #ifdef TMWA_SUPPORT GuildManager::init(); -#endif +#endif // TMWA_SUPPORT if (!mConfigAutoSaved) { @@ -894,7 +900,8 @@ void Client::stateGame1() ADDBUTTON(mCloseButton, new Button(desktop, // TRANSLATORS: close quick button _("Close"), "close", this)) -#endif +#endif // ANDROID + desktop->setSize(mainGraphics->getWidth(), mainGraphics->getHeight()); } @@ -1450,7 +1457,7 @@ int Client::gameExec() #ifdef USE_MUMBLE if (mumbleManager) mumbleManager->setPlayer(localPlayer->getName()); -#endif +#endif // USE_MUMBLE } // Fade out logon-music here too to give the desired effect @@ -1465,7 +1472,8 @@ int Client::gameExec() #ifdef ANDROID delete2(mCloseButton); -#endif +#endif // ANDROID + delete2(mSetupButton); delete2(mVideoButton); delete2(mThemesButton); @@ -1918,8 +1926,8 @@ void Client::moveButtons(const int width) #ifdef ANDROID x -= mCloseButton->getWidth() + mButtonSpacing; mCloseButton->setPosition(x, mButtonPadding); -#endif -#endif +#endif // ANDROID +#endif // WIN32 } } @@ -1934,7 +1942,7 @@ void Client::logVars() #ifdef ANDROID logger->log("APPDIR: %s", getenv("APPDIR")); logger->log("DATADIR2: %s", getSdStoragePath().c_str()); -#endif +#endif // ANDROID } void Client::slowLogic() @@ -1966,62 +1974,3 @@ void Client::slowLogic() } } } - -#ifdef ANDROID -#ifdef USE_SDL2 -/* -void Client::extractAssets() -{ - if (!getenv("APPDIR")) - { - logger->log("error: APPDIR is not set!"); - return; - } - const std::string fileName = std::string(getenv( - "APPDIR")).append("/data.zip"); - logger->log("Extracting asset into: " + fileName); - uint8_t *buf = new uint8_t[1000000]; - - FILE *const file = fopen(fileName.c_str(), "w"); - for (int f = 0; f < 100; f ++) - { - std::string part = strprintf("manaplus-data.zip%u%u", - CAST_U32(f / 10), - CAST_U32(f % 10)); - logger->log("testing asset: " + part); - SDL_RWops *const rw = SDL_RWFromFile(part.c_str(), "r"); - if (rw) - { - const int size = SDL_RWsize(rw); - int size2 = SDL_RWread(rw, buf, 1, size); - logger->log("asset size: %d", size2); - fwrite(buf, 1, size2, file); - SDL_RWclose(rw); - Dirs::setProgress(); - } - else - { - break; - } - } - fclose(file); - - const std::string fileName2 = std::string(getenv( - "APPDIR")).append("/locale.zip"); - FILE *const file2 = fopen(fileName2.c_str(), "w"); - SDL_RWops *const rw = SDL_RWFromFile("manaplus-locale.zip", "r"); - if (rw) - { - const int size = SDL_RWsize(rw); - int size2 = SDL_RWread(rw, buf, 1, size); - fwrite(buf, 1, size2, file2); - SDL_RWclose(rw); - setProgress(); - } - fclose(file2); - - delete [] buf; -} -*/ -#endif -#endif -- cgit v1.2.3-60-g2f50