From 7223ee1b262437ce14046cd15e83e4c0699aa465 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 5 Oct 2013 00:31:11 +0300 Subject: add missing consts in playerinfo. --- src/being/playerinfo.cpp | 14 +++++++------- src/being/playerinfo.h | 14 +++++++------- 2 files changed, 14 insertions(+), 14 deletions(-) (limited to 'src/being') diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index 169ee5be3..bc7a6776b 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -247,28 +247,28 @@ void setEquipmentBackend(Equipment::Backend *const backend) mEquipment->setBackend(backend); } -void equipItem(const Item *const item, bool sfx) +void equipItem(const Item *const item, const bool sfx) { if (sfx) ItemSoundManager::playSfx(item, SOUND_EVENT_EQUIP); Net::getInventoryHandler()->equipItem(item); } -void unequipItem(const Item *const item, bool sfx) +void unequipItem(const Item *const item, const bool sfx) { if (sfx) ItemSoundManager::playSfx(item, SOUND_EVENT_UNEQUIP); Net::getInventoryHandler()->unequipItem(item); } -void useItem(const Item *const item, bool sfx) +void useItem(const Item *const item, const bool sfx) { if (sfx) ItemSoundManager::playSfx(item, SOUND_EVENT_USE); Net::getInventoryHandler()->useItem(item); } -void useEquipItem(const Item *const item, bool sfx) +void useEquipItem(const Item *const item, const bool sfx) { if (item) { @@ -299,7 +299,7 @@ void useEquipItem(const Item *const item, bool sfx) } } -void useEquipItem2(const Item *const item, bool sfx) +void useEquipItem2(const Item *const item, const bool sfx) { if (item) { @@ -330,7 +330,7 @@ void useEquipItem2(const Item *const item, bool sfx) } } -void dropItem(const Item *const item, const int amount, bool sfx) +void dropItem(const Item *const item, const int amount, const bool sfx) { if (item && mProtectedItems.find(item->getId()) == mProtectedItems.end()) { @@ -340,7 +340,7 @@ void dropItem(const Item *const item, const int amount, bool sfx) } } -void pickUpItem(const FloorItem *const item, bool sfx) +void pickUpItem(const FloorItem *const item, const bool sfx) { if (sfx) ItemSoundManager::playSfx(item, SOUND_EVENT_PICKUP); diff --git a/src/being/playerinfo.h b/src/being/playerinfo.h index eef07c584..5311a24f4 100644 --- a/src/being/playerinfo.h +++ b/src/being/playerinfo.h @@ -258,19 +258,19 @@ namespace PlayerInfo void setEquipmentBackend(Equipment::Backend *const backend); - void equipItem(const Item *const item, bool sfx); + void equipItem(const Item *const item, const bool sfx); - void unequipItem(const Item *const item, bool sfx); + void unequipItem(const Item *const item, const bool sfx); - void useItem(const Item *const item, bool sfx); + void useItem(const Item *const item, const bool sfx); - void useEquipItem(const Item *const item, bool sfx); + void useEquipItem(const Item *const item, const bool sfx); - void useEquipItem2(const Item *const item, bool sfx); + void useEquipItem2(const Item *const item, const bool sfx); - void dropItem(const Item *const item, const int amount, bool sfx); + void dropItem(const Item *const item, const int amount, const bool sfx); - void pickUpItem(const FloorItem *const item, bool sfx); + void pickUpItem(const FloorItem *const item, const bool sfx); void protectItem(const int id); -- cgit v1.2.3-60-g2f50