From 2215c3c888d55f35513f0200824c8732f2993df7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 17 Oct 2013 17:07:04 +0300 Subject: fix target cursor defenition in actorsprite. --- src/being/actorsprite.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/being') diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp index 7d4e7d10e..5dc114380 100644 --- a/src/being/actorsprite.cpp +++ b/src/being/actorsprite.cpp @@ -37,7 +37,7 @@ #include "debug.h" -AnimatedSprite *ActorSprite::targetCursor[2][NUM_TC]; +AnimatedSprite *ActorSprite::targetCursor[NUM_TCT][NUM_TC]; bool ActorSprite::loaded = false; ActorSprite::ActorSprite(const int id) : -- cgit v1.2.3-60-g2f50